Showing 19 open source projects for "state-thread"

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  • 1

    libthreadar

    C++ library to manage threads and any type of exception between them

    Libthreadar is a C++ library providing an abstracted set of C++ *classes* to manipulate threads in a very simple and efficient way from your C++ code. It also handles exceptions thrown from a thread and propagated to another one, when the later is calling the thread::join() method. This let one manage exceptions as simply as it is in C++ single threaded context. Additionally, all the related objects around multi-threading (mutex, semaphore, ...) are provided, under easy to use and independent C++ classes. Other more advanced classes ease the information exchange between threads like scattering and gathering a collection of objects between many threads, or asynchonous buffered information exchanges between two threads. ...
    Downloads: 14 This Week
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  • 2

    Active Object real-time OS

    AO RTOS is small real time OS based on Active Object concurrency model

    AO-RTOS is a pure object-oriented small footprint real-time operating system for embedded devices. The project is using Active Object (or Actor) concurrency model and finite state machine (FSM) design template as implementation base.
    Downloads: 0 This Week
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  • 3
    SMC - The State Machine Compiler

    SMC - The State Machine Compiler

    Translates state machine into a target programming language.

    SMC takes a state machine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
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    Downloads: 143 This Week
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  • 4
    shared_from_this() in Constructor

    shared_from_this() in Constructor

    Drop-in replacement for std::shared_ptr + std::enable_shared_from_this

    ...The boost library does that too, but it does not allow shared_ptrs to be made inside the destructor and it doesn't provide a release() method to gain ownership of the contained pointer. Big downside is however, that it's not (yet) made thread-safe.
    Downloads: 0 This Week
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  • 5

    instantFSM

    C++ inline state machine library

    instantFSM is a header-only C++ state machine library. Its goal is to make state machine declaration and use easy enough that it can be integrated into your projects painlessly. Have a look atp the wiki where you will find a tutorial, samples, and a cheatsheet to get accustomed with instantFSM. The only instantFSM header file is downloadable from the files section or you can check it out from the git repository.
    Downloads: 0 This Week
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  • 6

    C++11 ThreadPool

    An easy-to-use thread pool for C++11.

    An easy-to-use thread pool for C++11. With ThreadPool class for queueing free functions, and with parallel versions of std::for_each() and std::transform(). Configurable for header-only use or with a library. With many usage examples.
    Downloads: 0 This Week
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  • 7
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
    Downloads: 0 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    HOOPLE is a portable collection of C++ source code, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff. This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio).
    Downloads: 0 This Week
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  • 10
    A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
    Downloads: 0 This Week
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  • 11
    Based on boost. Thread:mutex-condition queue and map,ACE style thread and Glib style thread pool, loop task. Memory:memory pool. COM:COM object invocation. Language:compiler lexical and grammar analysis. Network:epoll reactor.
    Downloads: 0 This Week
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  • 12
    The Property Set Library (PSL) is a template-based C++ container library providing value observation, event calling, garbage collection, serialization, object persistence, reflection, thread-safety and other accompanying features.
    Downloads: 0 This Week
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  • 13
    HPServer is a free, open-source light-weighted framework for concurrent networking software. Some traits of HPServer: object-oriented cross-platform (support windows & linux) event-driven support I/O events, timer, and signals. support multi-thread.
    Downloads: 0 This Week
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  • 14
    The command pattern and chain of responsibility pattern lends itself elegantly for the implementation of  the Thread Pool design. Wrap the method using the command object and submit it to the tread pool;there is no needd to change the existing source
    Downloads: 0 This Week
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  • 15
    An extension of C++ standardized libraries to provide functionality such as factories, language loaders, and other fairly common functions. The code will be designed to be thread-safe and easy-to-use.
    Downloads: 0 This Week
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  • 16
    Cross-Platform System Library is a portable C++ run-time library that provides support for manipulating system resources, such as thread, process, mutex, and synchronize, in Win32 and POSIX(UNIX, Linux, Mac OS X) platforms.
    Downloads: 0 This Week
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  • 17
    Firebolt Network library (fnl) is a high level framework for network protocol implementations. You can implement your finite state machine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
    Downloads: 0 This Week
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  • 18
    A C++ class that implements a Lua state. Load Lua scripts into an instance of this class, and use intuitive methods from your C++ code to access and manipulate the Lua script environment.
    Downloads: 0 This Week
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  • 19
    A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
    Downloads: 0 This Week
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