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scriptable game engine with built-in support for 2D graphics and sound
Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
Two full-fledged object-oriented classes dealing with dates (class cDate) and spans of time (class cPeriod) written in C++.
The datecalc-cpp project is a sub-project of tbvs-hr (https://sourceforge.net/projects/tbvs-hr).
SWinC - Simple Windows Class is a lightweight c++ wrapper around the the window creation aspect of the Windows API. Although other wrappers exist, this is determined to be the simplest to learn and use while yet providing full control over your code.
SmartDB is an object oriented approach towards integrating SQLite database, like ms ado object, for C++/MFC projects. It acts as a wrapper for SQLite. You can open SQLite database into your program with just 3 lines of code. full source code available.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
This project aims to provide a full implementation of the GEM VDI & AES API's on a truly multi-tasking, network aware system (Linux Kernel) with the appropriate modifications to support the advanced functionality of the underlying OS.