Showing 17 open source projects for "python games source code"

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  • 1
    SMC - The State Machine Compiler

    SMC - The State Machine Compiler

    Translates state machine into a target programming language.

    SMC takes a state machine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
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    Downloads: 31 This Week
    Last Update:
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  • 2

    PythonQt

    Dynamic Python binding for Qt Applications

    NOTE: PythonQt has been moved to https://github.com/MeVisLab/pythonqt PythonQt is a dynamic and lightweight script binding of the Qt framework to the Python language. It can be easily embedded into Qt applications and makes any QObject derived object scriptable via Python without the need of wrapper code generation.
    Downloads: 1 This Week
    Last Update:
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  • 3

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 1 This Week
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  • 4
    FortWrap is a python script that parses Fortran 90/95/200X source files and generates wrapper code in the form of C++ classes. FortWrap is intended to be used with object oriented Fortran code that makes use of Fortran derived types. Project has moved to: https://github.com/mcfarljm/fortwrap
    Downloads: 0 This Week
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  • 5
    Voodoo-Mock is a framework for `mock objects' based unit testing in C++. Written in perl, Voodoo-Mock parses C++ code, and generates redirection and mock classes. Voodoo-Mock can be used with test suite frameworks such as CXXTest or CPPUnit. repo now stored @github: https://github.com/shlomimatichin/Voodoo-Mock
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 8
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 9
    The Flatware Engine aims to be a cross-platform, resolution-independent engine and toolset for developing 2D games (side scroller, isometric, etc.)
    Downloads: 0 This Week
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  • 10
    SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
    Downloads: 0 This Week
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  • 11
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 12
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 13
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 14
    The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
    Downloads: 2 This Week
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  • 15
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 16
    Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
    Downloads: 0 This Week
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  • 17
    An open source GUI originally created by Right Brain Games, and extended by The Far Wilds development team(Code Collective, LLC) www.thefarwilds.com
    Downloads: 0 This Week
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