Showing 31 open source projects for "linux games"

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  • 1

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 2
    XdevL
    XdevL is a powerful cross-platform C++ Object and Plug-In Oriented programming framework which helps you developing Games or device oriented applications. The whole system can be extended using additional Plug-In's which makes it extreme flexible.
    Downloads: 0 This Week
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  • 3
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta...
    Downloads: 1 This Week
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  • 4
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 6
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
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  • 7
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 8
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 1 This Week
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  • 9
    ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
    Downloads: 0 This Week
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  • 10
    The Flatware Engine aims to be a cross-platform, resolution-independent engine and toolset for developing 2D games (side scroller, isometric, etc.)
    Downloads: 0 This Week
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  • 11
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 12
    XML Simple Parser is a parser and generator for xml files which is kept as easy and lightweight as possible. Its intended for use in games or other applications to store data in xml files and for sure also for reading it from there.
    Downloads: 0 This Week
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  • 13
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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  • 14
    This Quaternion based 3D Camera is designed from the ground up to be robust, but most importantly, it's geared toward new programmers, so its primary focus is for it to be the easiest possible to get into your project and start using.
    Downloads: 1 This Week
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  • 15
    Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
    Downloads: 0 This Week
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  • 16
    SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
    Downloads: 0 This Week
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  • 17
    VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
    Downloads: 0 This Week
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  • 18
    The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
    Downloads: 0 This Week
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  • 19
    Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
    Downloads: 0 This Week
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  • 20
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 21
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 22
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 23
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 24
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 1 This Week
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  • 25
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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