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An object-oriented script language to embed in any application
A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#.
The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting.
An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds. The integrated HTML documentation generator allows you to create documentation for your native bindings in seconds.
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ClassBuilder is freeware CASE tool targeted at the C++ developer, running on Win2K/XP/Vista/7. It lets you create, manipulate and navigate classes, class relations, class members and class methods at a highlevel of abstraction through a graphical user interface
C++ software development framework providing smart pointers support, events dispatching, undo/redo automation, concurrency mechanisms, transparent support for scalability, high-level network interaction and support for distributed systems deployment.
ObjectBuilder is a C++ CASE tool (CASE, refactoring, documentation generator). It lets you create, manipulate and navigate classes, class relations, class members and class methods at a highlevel of abstraction.
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-levelprogramming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
Firebolt Network library (fnl) is a highlevel framework for network protocol implementations. You can implement your finite state machine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
The Delirium Framework is a set of tools and a very highlevel library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.