Showing 6 open source projects for "foremost windows binary"

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  • 1
    Classdesc is a system for adding reflection to C++, ie the ability to query an object's structure at runtime.
    Downloads: 0 This Week
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  • 2
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 5 This Week
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  • 3

    JILRuntime/JewelScript

    An object-oriented script language to embed in any application

    A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds....
    Downloads: 0 This Week
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  • 4
    CLAW is a C++ Library providing various tools in different domains, like a Tweener framework, Bézier curves manipulation, a map with multiple value types, a binary search tree container implemented as an AVL and an implementation of the sockets as std::stream. The library also includes a set of classes to easily load and write png, jpeg, gif files and other image formats. Finally, a part of the library is devoted to artificial intelligence in games and includes a generic alpha-beta...
    Downloads: 0 This Week
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  • 5

    cppm

    An independent module architecture for C++.

    C++M is a compiler and operating system independent component architecture which has been designed with an extensive focus on C++11. The basic principles of C++M are similar to those of COM and CORBA, but some key design decisions differ greatly. Some key differences compared to the former are the use of a hierarchical namespace and the use of human readable “fully qualified names” instead of GUIDs, as well as the support for basic metadata that allows the distribution of modules in binary...
    Downloads: 0 This Week
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  • 6
    A portable C++ framework for dynamic class loading. Allows creating and loading binary plugins created by different compilers and/or versions. A binary dynamic cast feature that works over compiler boundaries on a given platform is also provided.
    Downloads: 0 This Week
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