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NetLink Sockets: Networking C++ Library.
Probably the easiest socket C++ library. See the documentation, examples and API reference at http://netlinksockets.sourceforge.net
GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms.
With the integrated all-in-one tool for game resources it's possible to develop games in a short time.
And it's open source! (license coming soon)
Status: planning phase
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Cross platform object oriented stack programming language. This general purpose RPN language works in terminal (running scripts), can be used to develop graphic applications, run as a CGI under web servers or embeded in other applications.
OCFC (Open Code Foundation Classes) library provides C++ foundation classes intended as the basis to developC++ programs. The library is subdivided into a base library libocfc and a console oriented library libcocf.
The ESCL is a class library that can be used to develop electronic structure codes like those that are used in computational condensed matter physics. An object-oriented approach is suitable since real-world items like atoms and electrons are modeled.
The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
libcmle is a collection of templates and functions that help one to develop more secure and more stable C++ software. It currently is in pre-alpha stadium.
Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t