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In all , I want to implement a slab cached memory management in application layer instead of linux kernel layer. That memory mechanism is to serve for one type of object which needs frequently allocating and deallocating.
The command pattern and chain of responsibility pattern lends itself elegantly for the implementation of the Thread Pool design. Wrap the method using the command object and submit it to the tread pool;there is no needd to change the existing source
The project implement a framework of modular compilers that allows compile time programming for .NET, Java and other platforms. Languages on this framework are multi-paradigm and can be extended by programming new semantic structures or DSL.
Just another wrapper library for Windows written in good (I hope) OOP style :) It covers network, threading, system and other routines. It can be useful for rapid developing of small and medium applications for Windows.
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Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
Two full-fledged object-oriented classes dealing with dates (class cDate) and spans of time (class cPeriod) written in C++.
The datecalc-cpp project is a sub-project of tbvs-hr (https://sourceforge.net/projects/tbvs-hr).
Complex list management with an extremely versatile interface. Built-in sorting (with abstract variants), finding, iteration, and element manipulation. Supports const-interface elements. Transparent 'virtual array storage' (VAS) for large element types
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Fragments is a highly sophisticated C++ library for composing classes from freely definable "fragments". Among other things it can be used to create container classes - just by selecting a set of "fragments" to combine.
Artridis is an OpenGL application meant to display wavefront objects in a 3D world.
The finality of this project is to be able to take "artistic" snapshot of this world.
A portable C++ framework for dynamic class loading. Allows creating and loading binary plugins created by different compilers and/or versions. A binary dynamic cast feature that works over compiler boundaries on a given platform is also provided.
A LGPL library to handle xml documents in a DOM-like style. It's designed for LOW-performance systems (like embedded ones) and for lightly handle very large documents, automatically speeding up memory management in a user tunable style.
Articulated Robot Human interface (Articulated Robot humaN InterfacE)
System designed in order to control remote devices (aka: Articulated robotic devices), using mainly joystick-type devices as input method
Tiny C++ library to use dictionary files in .dict format (see http://www.dict.org)
Small code footprint (20K) and small RAM required to work (64K + index file size / 16). Depends on zlib only.
V.R.C.C. (Video Remote Computer Camera) is a freeware and open source system that enables your smartphone to be used as a Webcam and lets you control the smartphone from the PC.
A logging utility for C++ applications. It supports levels of escalation and safety within multiple threads. Optional "ghost" output for specific messages to stream, in order to log and print to screen at the same time.
This is a C++ AVL implementation with complexity guarantees.
Provides such useful methods as:
- Finding the closest element of a given item
- Performing 1 dimensional range queries, and
- Merging different trees together.
The pcre_cxx C++ class provides an easy and efficient way to use the PCRE regexp library in a C++ application. It uses the upcoming c++0x rvalue reference feature. So, if you use GCC compiler >= 4.3.3 version, use the "-std=c++0x" compiler option.
A C++ library for reading and writing configuration files as easily as creating a variable. Depends only on the STL library and allows any serializable object to be read or written. Preserves comments and tries to be rational about placing new settin
Easy To Use Collection Classes For C And C++
The Memory Structures Library (MemSL) has implementations of structures (i.e. AVL trees, threaded trees, dynamic hashing, ...) that are extremely hard to find and far harder to implement.