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This was my first attempt at a persistent (disk-based) allocator, but I aimed too high, used too many obscure C++ features and it got away from me.
You will need the version of v3c mentioned in configure.ac.in to build it.
Like I said, it contains lots of really obscure C++, if you're curious.
This project isn't being actively maintained anymore - see it's way-cooler C/C++ replacement here at SourceForge - treedb.
COWL is a c++ framework providing everything you need to implement fast dynamic web pages. --- Currently COWL is in a very early stage. It may contain errors and is not yet fully implemented. You should only use it for testing purposes.
DataLG is a Data Access Layer (DAL) generator. Create stored procedures, views, and tables on the database side, then use DataLG to create an assembly (and its source) to interact with them. Works with: Ms Sql Server, Sqlite 3, Mysql 4-5, and PostgreSQL.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
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Relational Object Mapping In C++, is a library that maps database tables to C++ classes seamlessly so that members will be populated by and in return will populate db columns. Also provides many std db operations, directly on the table interface.
This Quaternion based 3D Camera is designed from the ground up to be robust, but most importantly, it's geared toward new programmers, so its primary focus is for it to be the easiest possible to get into your project and start using.
Library to define Tcl commands which manipulate C++ class and structure objects in manners similar to the way Tk manages widgets. Objects can then be manipulated from either C++ or Tcl. Based on the original TclObjectCommand
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
SqlWrapperXX is a C++ library that encapsulates various SQL APIs into a single, uniform interface. It supports MySQL, PostgreSQL, Sqlite2 and Sqlite3. SqlWrapperXX is designed to be easy to use, small, and to the point.
This plug in will give you the ability for schedule your launches in eclipse. It's based on a simple workbench view where you can add your task to be launch at a specific date.
pRPL is a general-purpose parallel Raster Processing C++ programming Library. It enables the implementation of parallel raster-based algorithms without requiring a deep understanding of parallel computing, and greatly reduces the development complexity.
Here is a repository of libraries automatically generated by Patlac::Xml2cpp software.
All of these libraries are c++ translation of their respective xsd schema. They include classes with accessors, saxparser with iteration mode and xml serialization.
BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org
Open and cross compilant C++ Library, threading, mutexes,events, Callbacks, Xml Serialization, XML parser and generator , and a powerfull C++ code profiler. All the code is well documented and lots of examples are avalaible, easy to use.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
ObjectBuilder is a C++ CASE tool (CASE, refactoring, documentation generator). It lets you create, manipulate and navigate classes, class relations, class members and class methods at a high level of abstraction.
SmartDB is an object oriented approach towards integrating SQLite database, like ms ado object, for C++/MFC projects. It acts as a wrapper for SQLite. You can open SQLite database into your program with just 3 lines of code. full source code available.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
PicoHttpD -- tiny library for easy creation of standrad compliant HTTP servers in C++. It is just HTTP/1.1, abstracted from communications and task handling - pure essence.
It is C++ port of httpd part of pthrlib - nice C package by Richard W. M. Jones.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.