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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
SqlWrapperXX is a C++ library that encapsulates various SQL APIs into a single, uniform interface. It supports MySQL, PostgreSQL, Sqlite2 and Sqlite3. SqlWrapperXX is designed to be easy to use, small, and to the point.
This plug in will give you the ability for schedule your launches in eclipse. It's based on a simple workbench view where you can add your task to be launch at a specific date.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
pRPL is a general-purpose parallel Raster Processing C++ programming Library. It enables the implementation of parallel raster-based algorithms without requiring a deep understanding of parallel computing, and greatly reduces the development complexity.
Here is a repository of libraries automatically generated by Patlac::Xml2cpp software.
All of these libraries are c++ translation of their respective xsd schema. They include classes with accessors, saxparser with iteration mode and xml serialization.
BITXml is an open xml based protocol for Machine to Machine communications. BITXml is both language and "transport" agnostic and covers all the requirements of a generic M2M telemetry & control application. For more info www.bitxml.org
Open and cross compilant C++ Library, threading, mutexes,events, Callbacks, Xml Serialization, XML parser and generator , and a powerfull C++ code profiler. All the code is well documented and lots of examples are avalaible, easy to use.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
Axe Credit Portal - ACP- is axefinance’s future-proof AI-driven solution to digitalize the loan process from KYC to servicing, available as a locally hosted or cloud-based software.
Banks, lending institutions
Founded in 2004, axefinance is a global market-leading software provider focused on credit risk automation for lenders looking to provide an efficient, competitive, and seamless omnichannel financing journey for all client segments (FI, Retail, Commercial, and Corporate.)
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
ObjectBuilder is a C++ CASE tool (CASE, refactoring, documentation generator). It lets you create, manipulate and navigate classes, class relations, class members and class methods at a high level of abstraction.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
PicoHttpD -- tiny library for easy creation of standrad compliant HTTP servers in C++. It is just HTTP/1.1, abstracted from communications and task handling - pure essence.
It is C++ port of httpd part of pthrlib - nice C package by Richard W. M. Jones.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
This project indents to create a C# compiler with AOP support. Currently NKalore have support for After, Before, Around and Throwing advices. This project is based on Mono C# Compiler.
C++ based container/plugin manager that loads plugins from libraries and starts them at runtime. By default it provides a ThreadPool, Socket classes (ServerSocket, Socket ,Multiplexor)and a minimalist HTTP Parser. Container is configured using xml.
OpenMetaBase uses OpenC++ to dynamically generate C++ code described by xml files. This code has built in caching of sql & xml. The code tries to simplify complex runtime database relations by making most of the code for you.
TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
A C++ multiplatform (Windows, Linux/Unix, Mac OSX), boost-based library for network programming (supporting synchronous, asynchronous and non-blocking models). Both easy to use and powerful.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.