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This is a C++ AVL implementation with complexity guarantees.
Provides such useful methods as:
- Finding the closest element of a given item
- Performing 1 dimensional range queries, and
- Merging different trees together.
A C++ library for reading and writing configuration files as easily as creating a variable. Depends only on the STL library and allows any serializable object to be read or written. Preserves comments and tries to be rational about placing new settin
BTCpp is an Open Source Bluetooth Library written in C/C++.
You can use BTCpp in your C/C++ projects if you need support for basic reading/writing data to remote devices, remote device scanning & rfcomm streams.
This library is meant to offer an array of general purpose data structures and algorithms for a multitude of uses. Each structure must be examined for its specific usefulness to be determined. Please see the API documentation for more details.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
pRPL is a general-purpose parallel Raster Processing C++ programming Library. It enables the implementation of parallel raster-based algorithms without requiring a deep understanding of parallel computing, and greatly reduces the development complexity.
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
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Open and cross compilant C++ Library, threading, mutexes,events, Callbacks, Xml Serialization, XML parser and generator , and a powerfull C++ code profiler. All the code is well documented and lots of examples are avalaible, easy to use.
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
Str is a C++ class that is designed to make strings almost as easy to work with as they are in languages like TCL or Python. The Str class has minimal outside dependencies, is implemented as a single source file, as is designed to be user-customized.
wxPCRE is a cross-platform PCRE C++ wrapper that is built for use with wxWidgets. It was engineered to be a direct 'drop-in' replacement for wxRegEx (the native regular expression library). This is a pcre wrapper implementation wxWidgets style.
Portable PRECISE tracing collector for C++ (as oposed to popular Hans Boehm CONSERVATIVE collector). It should not mess other data with collected pointers ! And thats a feat! Smieciuch defines smart pointer classes which behave like normal C/C++ pointers
Cross-Platform System Library is a portable C++ run-time library that provides support for manipulating system resources, such as thread, process, mutex, and synchronize, in Win32 and POSIX(UNIX, Linux, Mac OS X) platforms.
The XMLCPP library provides the implementation of XmlPull API v1 in C++. It can handle any encoding that are supported by `libiconv'. The parsed results are available in the form of std::wstring. So it can handle all unicode character set.
C++ Virtual Object Networking Classes. This is a series of generic objects that can be 'linked' together and generic objects that can 'navigate' the networked objects. Supports: mapping, finding/path tracing.
DYL (DynaBits Libray) is a C++ library of generic classes and functions that enhance the STL. It offers polymorphic containers, portable strings and paths, algorithms with function/method parameters and much more...
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
DynO++ is a C++ framework for creating highly reusable software modules. Objects are compiled as dynamic modules and are connected together with a signal/callback mechanism. The package also provides a script language for loading and connecting objects.