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Capsule is an OO programming language that is as simple as Java but has all the features of Java and C++. Capsule is 100% object oriented, with a compiler for production, an interpreter, debugger and IDE for development.
Str is a C++ class that is designed to make strings almost as easy to work with as they are in languages like TCL or Python. The Str class has minimal outside dependencies, is implemented as a single source file, as is designed to be user-customized.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
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This project indents to create a C# compiler with AOP support. Currently NKalore have support for After, Before, Around and Throwing advices. This project is based on Mono C# Compiler.
Longenis is a simple, powerful object-oriented scripting language incoporating elements of Python, Tcl, Java, and Lua. It is designed to be light, clean, elegant, and cross-platform.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
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Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
A library for handling vectors, tensors, and more.
VectTens is an object-oriented numerical library designed to manipulate vectors, tensors, and other mathematical quantities in a simple and efficient manner.
The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.