The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
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This project aims to provide a full implementation of the GEM VDI & AES API's on a truly multi-tasking, network aware system (Linux Kernel) with the appropriate modifications to support the advanced functionality of the underlying OS.
Image Processing Library is a complete image processing package.
The main features is to support many image formats.
By utilizing Object Oriented Programming concept, many image conversion filters are written in a neat, and clear way.
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A library for handling vectors, tensors, and more.
VectTens is an object-oriented numerical library designed to manipulate vectors, tensors, and other mathematical quantities in a simple and efficient manner.
Lintel is the support package for many other HPL packages. It includes library code and utilities that are used in multiple other packages, and are not big/cohesive enough to be treated as a separate package.
The Algorithm Load Analyzer enables developers to test algorithms for resource usage analysis. The algolyzer library provides real-time monitoring and implementation-level recording of system resource loads during the execution of custom routine(s).
libcmle is a collection of templates and functions that help one to develop more secure and more stable C++ software. It currently is in pre-alpha stadium.
Simple Portable Memory Management (SPMM) is a small, easy to integrate memory management library for C++. The library emphasizes simplicity of use and implementation while guaranteeing leak free program execution.
This is open source and freeware project. It is a real 3D tetris style game with serious graphics. It was written in C++. This game is using shader model 3.0 and direct sound. You can play really 3D tetris. Play now! Homepage: www.gamebuilderz.extra.hu
HeapAware is a mixin that allows a C++ class to know whether it is on the heap or on the stack, and therefore whether it can be safely deleted. It can be used to implement smart reference counted objects that can exist on both the heap and the stack.