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TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
COORDS: C++ Object-ORiented Data/Design System.--
Dynamic interpreter for C++ extension: compiled/dynamic data type creation
& PLATO: Programming Language of Abstract Type Objects --
Adds dynamic function typing to COORDS
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
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Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
DynO++ is a C++ framework for creating highly reusable software modules. Objects are compiled as dynamic modules and are connected together with a signal/callback mechanism. The package also provides a script language for loading and connecting objects.
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The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax.
Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime
An eco-system of RTSC-based embedded C/C++ components that furnish a rudimentary hardware abstraction layer comprising basic I/O and threading services which can support a wide-range of embedded platforms.
This is open source and freeware project. It is a real 3D tetris style game with serious graphics. It was written in C++. This game is using shader model 3.0 and direct sound. You can play really 3D tetris. Play now! Homepage: www.gamebuilderz.extra.hu
Lintel is the support package for many other HPL packages. It includes library code and utilities that are used in multiple other packages, and are not big/cohesive enough to be treated as a separate package.
The Algorithm Load Analyzer enables developers to test algorithms for resource usage analysis. The algolyzer library provides real-time monitoring and implementation-level recording of system resource loads during the execution of custom routine(s).