Showing 24 open source projects for "opengl"

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  • 1
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first, it provides a control over a lifetime of the object cluster; second, it mirrors a subordination of the object coordinate systems. ...
    Downloads: 2 This Week
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  • 2
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. ...
    Downloads: 2 This Week
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  • 3

    ctalk

    Object Oriented Language

    ...That means you can use Ctalk for GUI, network, client-server, and systems programs as well as traditional object oriented simulations, with all of the advantages of a true object oriented language, like class and method inheritance, and rapid prototyping. Ctalk includes a just-in-time compiler, a compact run-time library, and a developing set of X widgets and OpenGL classes to create desktop and 3-D modeling apps. Written for use with GNU GCC and LLVM, Ctalk supports a variety of UNIX, Linux, and MacOS systems, the X Window System, and libraries like the GNU readline library, and the Xft Type1, FreeType and TrueType font libraries. To find out what's new in the latest release, check out the ReleaseNotes page of the Ctalk Wiki which is available by clicking on the tab above.
    Downloads: 3 This Week
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  • 4
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 19 This Week
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  • 5
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 6
    JACK Audio Connection Kit - Qt GUI Interface: A simple Qt application to control the JACK server daemon.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. ...
    Downloads: 0 This Week
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  • 8
    X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
    Downloads: 0 This Week
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  • 9
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
    Downloads: 0 This Week
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  • 10
    iMorph is a multi-platform 3D morphological Tool for analyzing microstructure of porous media. It includes vizualization automatic segmentation, tortuosity and skeletization.
    Downloads: 0 This Week
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  • 11
    Motor de Jogos 2D/3D para programadores C++, baseado em OpenGL e SDL. MotorJIP está com boa parte dos recursos implementados, dando suporte a elementos de GUI estáticos ou animados, terrenos, modelos personalizados ou importados (.obj), entre outros.
    Downloads: 0 This Week
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  • 12
    Artridis is an OpenGL application meant to display wavefront objects in a 3D world. The finality of this project is to be able to take "artistic" snapshot of this world.
    Downloads: 0 This Week
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  • 13
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 1 This Week
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  • 14
    SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
    Downloads: 0 This Week
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  • 15
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
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  • 16
    VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
    Downloads: 0 This Week
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  • 17
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 18
    The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
    Downloads: 0 This Week
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  • 19
    Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
    Downloads: 0 This Week
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  • 20
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 21
    This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes. The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
    Downloads: 0 This Week
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  • 22
    Olimpo's Games is a group of game developers. Our objective is to develop tools, frameworks and games using C++, OpenGL and SDL. Olimpo's Games é um grupo de desenvolvedores de jogos eletrônicos. Nosso objetivo é desenvolver ferramentas, quadro de t
    Downloads: 0 This Week
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  • 23
    Open,cross-platform game development suite.
    Downloads: 0 This Week
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  • 24
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
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