Showing 76 open source projects for "exp-engine"

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    OpenXava

    Automatic frontend engine for Java

    Automatic frontend engine for Java. Write just the domain classes in plain Java. Get a web application ready for production.
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    Downloads: 11 This Week
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  • 2
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first,...
    Downloads: 3 This Week
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  • 3
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++ C# Delphi Drag&Drop Applications - VRCalc++ Script Executors: Terminal, VCL, FMX - VRMultiEdit - VRLazyCodeEditor - VR Astro Vision (Astrology) - Paged List Test - VRMosaic : Delphi C++Builder Java C# +with auto resolver - VR Free Chess 2D - VRBlocks - VRGraphStage - VR TTT OX + icons & bitmaps + VCL VisualStyles + Build Projects + instructions to build projects to build projects - Delphi : RAD Studio - C++ : Dev-C++ - java : NetBeans - C# : MS/VS adrixnt@hotmail.it
    Downloads: 9 This Week
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  • 4
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 1 This Week
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  • 5

    vRules4j-Java Object Validation Engine

    vRules4j--Object Oriented Java Object Validation/Decision Rule engin

    vRules4j--The best completely Object Oriented Java Object Validation/Decision Rule engine,which is born for taking over all validation responsibility in java business-enterprise industry and looking forward to providing Perfect/Lightweight solution.
    Downloads: 0 This Week
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  • 6
    Acceptance/regression testing framework based on full screen automation (via terminal emulation) with integrated unit testing engine (standard Ruby test/unit). Moved to: https://github.com/tsc-collection/tsc-act Now part of GitHub's TSC Collection available at https://github.com/tsc-collection
    Downloads: 0 This Week
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  • 7

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 8

    JILRuntime/JewelScript

    An object-oriented script language to embed in any application

    A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds....
    Downloads: 0 This Week
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  • 9
    OpSim - Open Source Process Simulator

    OpSim - Open Source Process Simulator

    An open source process simulator

    **19-OCT-2017 PROJECT MOVED TO GITHUB** OpSim is an open source Chemical Engineering Process Simulator with a user friendly drag-and-drop graphical user interface (GUI) and an underlying high performance simulation engine.
    Downloads: 0 This Week
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  • 10
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 11
    A cross-platform GUI, new language (eC), and 3D engine.
    Downloads: 0 This Week
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  • 12
    The library im4java provides a pure-java interface to ImageMagick, GraphicsMagick and other popular commandline tools like jpegtran, ufraw, dcraw, exiftool. The im4java-engine permits the addition of new tools in a very short time (less than an hour)
    Downloads: 3 This Week
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  • 13
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 14

    JSAnimation

    A JavaScript library which animates objects or interact with functions

    ...It works in old browesers like ie6 and it works with HTML5 or CSS3, and even if there are a new type of property or object in css3 there would be no need in changing the library core like in most animation libraries! "Maximum of adjustability!" this is the slogan. The concept and the paradigm is taken from the flash technology, cause the primary task of this engine is to replace Flash on web-pages where it is possible, by reason of growing popularity of HTML5 and mobile devices. The library has a lot of usefull easing functions, animation methods like stop, play, pause, reversePlay, yoyo etc. It has frames like it is in Flash, timelines, groups of animation... We hope it will serve in creating quite good web apps.
    Downloads: 0 This Week
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  • 15
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
    Downloads: 0 This Week
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  • 16
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 17
    The GOA Project defines a Generic Open Architecture Layer using pre-defined abstraction levels. By Using the GOA Abstraction levels , the application gains a real extensibility and physical modularity enforced by the GOA Engine.
    Downloads: 0 This Week
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  • 18
    @rules is not a rule engine! @rules is a rules API that uses annotations to define rules where they should be defined when programming an application, on entity classes, in this case on POJO's.
    Downloads: 0 This Week
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  • 19
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 20
    J2eeBuilder automates JSP<->POJO<->EJB service calls via Comonent Definitions(XML). It includes utilities for merging (ejb-jar.xml) & packaging component/ear. It is certified as J2EE-Compatible by Sun Microsystems and is the kernel of Ohioedge CRM Se
    Downloads: 0 This Week
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  • 21
    This project aim to be a great cross-plateform library to develop online simulators. It provides 3D, Network, IO, AI and others miscellaneous modules.
    Downloads: 0 This Week
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  • 22
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
    Downloads: 0 This Week
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  • 23
    The Flatware Engine aims to be a cross-platform, resolution-independent engine and toolset for developing 2D games (side scroller, isometric, etc.)
    Downloads: 0 This Week
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  • 24
    This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
    Downloads: 0 This Week
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  • 25
    ** Guys I have built a much more powerful Fully Featured CMS system at: https://github.com/MacdonaldRobinson/FlexDotnetCMS Macs CMS is a Flat File ( XML and SQLite ) based AJAX Content Management System. It focuses mainly on the Edit In Place editing concept. It comes with a built in blog with moderation support, user manager section, roles manager section, SEO / SEF URL
    Downloads: 0 This Week
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