With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The pcre_cxx C++ class provides an easy and efficient way to use the PCRE regexp library in a C++ application. It uses the upcoming c++0x rvalue reference feature. So, if you use GCC compiler >= 4.3.3 version, use the "-std=c++0x" compiler option.
A C++ library for reading and writing configuration files as easily as creating a variable. Depends only on the STL library and allows any serializable object to be read or written. Preserves comments and tries to be rational about placing new settin
Easy To Use Collection Classes For C And C++
The Memory Structures Library (MemSL) has implementations of structures (i.e. AVL trees, threaded trees, dynamic hashing, ...) that are extremely hard to find and far harder to implement.
This library is meant to offer an array of general purpose data structures and algorithms for a multitude of uses. Each structure must be examined for its specific usefulness to be determined. Please see the API documentation for more details.
BTCpp is an Open Source Bluetooth Library written in C/C++.
You can use BTCpp in your C/C++ projects if you need support for basic reading/writing data to remote devices, remote device scanning & rfcomm streams.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
A COM+ implementation to search in a directory inside text files.It´s very fast in compare with normal windows search. In my tests it´s searched at last 100Mb of text files in 5 minutes in the same enviroment.
OgreSocks is an OO wrapper around WinSock (the Windows Sockets dll), aimed at applications built using Ogre, the OO Graphics Rendering Engine (www.ogre3d.org). OgreSocks is released under the LGPL.
An extension of C++ standardized libraries to provide functionality such as factories, language loaders, and other fairly common functions. The code will be designed to be thread-safe and easy-to-use.
SqlWrapperXX is a C++ library that encapsulates various SQL APIs into a single, uniform interface. It supports MySQL, PostgreSQL, Sqlite2 and Sqlite3. SqlWrapperXX is designed to be easy to use, small, and to the point.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
A lightweight, nice-looking logger for C++. Provides possibility for (colorized) console output, logging to datafile or into a ringbuffer in memory. Sources are well documented.
This plug in will give you the ability for schedule your launches in eclipse. It's based on a simple workbench view where you can add your task to be launch at a specific date.
pRPL is a general-purpose parallel Raster Processing C++ programming Library. It enables the implementation of parallel raster-based algorithms without requiring a deep understanding of parallel computing, and greatly reduces the development complexity.
Janus Symbian Engine is a local http server (for Flash Lite) for Smartphones (S60), which allows developers to create engaging Flash Lite applications. It allows you to extend Flash Lite functionalities using simple local http calls (es. loadvariables)!
OCFC (Open Code Foundation Classes) library provides C++ foundation classes intended as the basis to develop C++ programs. The library is subdivided into a base library libocfc and a console oriented library libcocf.
Intel® Mobile Platform SDK 1.3 covered by BSD license, enables developers to build mobile-aware applications. It provides a set of libraries and runtime components, and programming interface, common across Windows and Linux platforms.
SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.