This is the code for Deformable Neural Radiance Fields
...A set of utilities manages dataset preparation, pose estimation, and checkpoints so researchers can reproduce results on their own footage. The work sits at the intersection of graphics and vision, showing how learned volumetric rendering can handle human motion without dense markers or studio rigs.
...Rather than creating implementations from scratch, we draw from existing state-of-the-art libraries and build additional utilities around processing and featuring the data, optimizing and evaluating models, and scaling up to the cloud. The examples and best practices are provided as Python Jupyter notebooks and R markdown files and a library of utility functions.