Showing 6 open source projects for "3d rendering software"

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  • 1
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
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  • 2
    Neural Network Visualization

    Neural Network Visualization

    Project for processing neural networks and rendering to gain insights

    nn_vis is a minimalist visualization tool for neural networks written in Python using OpenGL and Pygame. It provides an interactive, graphical representation of how data flows through neural network layers, offering a unique educational experience for those new to deep learning or looking to explain it visually. By animating input, weights, activations, and outputs, the tool demystifies neural network operations and helps users intuitively grasp complex concepts. Its lightweight codebase is...
    Downloads: 2 This Week
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  • 3
    NeuMan

    NeuMan

    Neural Human Radiance Field from a Single Video (ECCV 2022)

    NeuMan is a reference implementation that reconstructs both an animatable human and its background scene from a single monocular video using neural radiance fields. It supports novel view and novel pose synthesis, enabling compositional results like transferring reconstructed humans into new scenes. The pipeline separates human/body and environment, learning consistent geometry and appearance to support animation. Demos showcase sequences such as dance and handshake, and the code provides...
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  • 4
    Nerfies

    Nerfies

    This is the code for Deformable Neural Radiance Fields

    Nerfies demonstrates deformation-aware neural radiance fields that reconstruct and render dynamic, real-world scenes from casual video. Instead of assuming a static world, the method learns a canonical space plus a deformation field that maps changing poses or expressions back to that space during training. This lets the system generate photorealistic novel views of nonrigid subjects—faces, bodies, cloth—while preserving fine detail and consistent lighting. The training pipeline handles...
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  • 5
    I3D models trained on Kinetics

    I3D models trained on Kinetics

    Convolutional neural network model for video classification

    Kinetics-I3D, developed by Google DeepMind, provides trained models and implementation code for the Inflated 3D ConvNet (I3D) architecture introduced in the paper “Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset” (CVPR 2017). The I3D model extends the 2D convolutional structure of Inception-v1 into 3D, allowing it to capture spatial and temporal information from videos for action recognition. This repository includes pretrained I3D models on the Kinetics dataset, with...
    Downloads: 4 This Week
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  • 6
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. The repo...
    Downloads: 0 This Week
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