Showing 3 open source projects for "3d game development software"

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    PyG

    PyG

    Graph Neural Network Library for PyTorch

    PyG (PyTorch Geometric) is a library built upon PyTorch to easily write and train Graph Neural Networks (GNNs) for a wide range of applications related to structured data. It consists of various methods for deep learning on graphs and other irregular structures, also known as geometric deep learning, from a variety of published papers. In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support,...
    Downloads: 1 This Week
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  • 2
    I3D models trained on Kinetics

    I3D models trained on Kinetics

    Convolutional neural network model for video classification

    Kinetics-I3D, developed by Google DeepMind, provides trained models and implementation code for the Inflated 3D ConvNet (I3D) architecture introduced in the paper “Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset” (CVPR 2017). The I3D model extends the 2D convolutional structure of Inception-v1 into 3D, allowing it to capture spatial and temporal information from videos for action recognition. This repository includes pretrained I3D models on the Kinetics dataset, with...
    Downloads: 0 This Week
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  • 3
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. The repo...
    Downloads: 0 This Week
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