Showing 3 open source projects for "3d -engine -framework"

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    PyG

    PyG

    Graph Neural Network Library for PyTorch

    ...In addition, it consists of easy-to-use mini-batch loaders for operating on many small and single giant graphs, multi GPU-support, DataPipe support, distributed graph learning via Quiver, a large number of common benchmark datasets (based on simple interfaces to create your own), the GraphGym experiment manager, and helpful transforms, both for learning on arbitrary graphs as well as on 3D meshes or point clouds. All it takes is 10-20 lines of code to get started with training a GNN model (see the next section for a quick tour).
    Downloads: 3 This Week
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  • 2
    I3D models trained on Kinetics

    I3D models trained on Kinetics

    Convolutional neural network model for video classification

    Kinetics-I3D, developed by Google DeepMind, provides trained models and implementation code for the Inflated 3D ConvNet (I3D) architecture introduced in the paper “Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset” (CVPR 2017). The I3D model extends the 2D convolutional structure of Inception-v1 into 3D, allowing it to capture spatial and temporal information from videos for action recognition. This repository includes pretrained I3D models on the Kinetics dataset, with both RGB and optical flow input streams. ...
    Downloads: 1 This Week
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  • 3
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. ...
    Downloads: 0 This Week
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