Showing 8 open source projects for "strategy games source code"

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    Bisq

    Bisq

    A decentralized bitcoin exchange network

    ...Every Bisq node is a Tor hidden service by default. Code is open-source, and project strategy is discussed openly on Keybase and GitHub. We've made all this sophistication simple, make your first trade in under 10 minutes! Decentralized governance for a decentralized exchange, built on top of Bitcoin.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Discovery

    Discovery

    Nepxion Discovery is a solution for Spring Cloud

    Nepxion Discovery is a solution for Spring Cloud with blue green, gray, route, blacklist, limitation, circuit breaker, degrade, isolation, monitor, tracing, dye, failover, async agent. Only one or more services are upgraded at a time, the upgrade is completed and monitored and observed, and this process is performed continuously until all the old versions in the cluster are upgraded to the new version. In the process of stopping the old version, it is impossible to accurately calculate...
    Downloads: 0 This Week
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  • 3
    GameNetworkingSockets

    GameNetworkingSockets

    Reliable & unreliable messages over UDP

    GameNetworkingSockets is a basic transport layer for games. A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number). By remembering which segments...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
    Downloads: 1 This Week
    Last Update:
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  • 5
    XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
    Downloads: 0 This Week
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  • 6
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
    Last Update:
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  • 7
    Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
    Downloads: 0 This Week
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  • 8
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
    Downloads: 0 This Week
    Last Update:
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