Showing 13 open source projects for "multiplayer"

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  • 1
    Matchbox

    Matchbox

    Painless peer-to-peer WebRTC networking for rust wasm

    Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets.
    Downloads: 8 This Week
    Last Update:
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  • 2
    CrowdSec

    CrowdSec

    Firewall able to analyze visitor behavior & provide adapted response

    CrowdSec - an open-source massively multiplayer firewall able to analyze visitor behavior & provide an adapted response to all kinds of attacks. It also leverages the crowd power to generate a global IP reputation database to protect the user network. Crowdsec shouldn't, and didn't crash any production so far we know, but some features might be missing or undergo evolutions.
    Downloads: 10 This Week
    Last Update:
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  • 3
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
    Last Update:
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  • 4
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Rcon Controller for SA:MP

    Rcon Controller for SA:MP

    SA:MP server administration filterscript

    Rcon Controller: a SA:MP server administration tool. aims to provide real-time graphic/console monitoring / Instant managing. developed by CoolGuy.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Simple ad hoc creator

    Simple ad hoc creator

    Simple tool to create ad hoc in windows 8

    Do you find it's annoying to create ad hoc in windows 8? Well, i find it annoying. Especially when i wanted to play multiplayer games over wlan with my friends. That's why i create this simple tool, you just need a few step to create ad hoc now. Remember, this tool can't be used to share internet (except you do the setting by yourself in windows). Requirements: .net framework wlan adapter with hostednetwork capability
    Downloads: 0 This Week
    Last Update:
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  • 7
    MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
    Last Update:
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  • 9
    This is a framework for developing multiplayer games over j2me and bluetooth using a P2P approach.
    Downloads: 0 This Week
    Last Update:
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  • 10
    btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
    Downloads: 0 This Week
    Last Update:
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  • 11
    MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
    Downloads: 0 This Week
    Last Update:
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  • 12
    The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
    Downloads: 2 This Week
    Last Update:
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  • 13
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
    Last Update:
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