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Control how long your childs computer is connected to the internet
...This way the child is still able to do its homework at the computer, but the danger of addiction to a game or social media application is minimised - the unpredictabillity of the multiplayer mode and the social interaction via the internet are missing.
As this program is aimed at average parents I placed great emphasis on user-friendliness; both the graphical user interface and the command line interface are easy to use and well explained.
NOTE: This was my first coding project. By design it is a potential SECURITY RISK. ...
This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
...Allows Macromedia Flash clients to connect to this server via actionscript, to create rooms, subrooms ... to chat in private or in a room, to protect a room, to play an internet multiplayer flash games