Showing 5 open source projects for "c graphics libraries"

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    OHHTTPStubs

    OHHTTPStubs

    Stub your network requests easily!

    OHHTTPStubs is a library designed to stub your network requests very easily. It can help you test your apps with fake network data (stubbed from file) and simulate slow networks, to check your application behavior in bad network conditions, and write unit tests that use fake network data from your fixtures. OHHTTPStubs headers are fully documented using Appledoc-like / Headerdoc-like comments in the header files. Instead of writing the content of the stubs you want to use manually, you can...
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  • 2
    CocoaAsyncSocket

    CocoaAsyncSocket

    Asynchronous socket networking library for Mac and iOS

    CocoaAsyncSocket provides easy-to-use and powerful asynchronous socket libraries for macOS, iOS, and tvOS. The classes are described below. The project is currently configured to build for iOS, tvOS and Mac. Simply add the package dependency to your Package.swift and depend on "CocoaAsyncSocket" in the necessary targets. You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date. GCDAsyncSocket is a...
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  • 3
    Graphical configuration editor for visual host status maps produced by Nagios (a host monitoring tool)
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  • 4
    A lightweight Objective-C wrapper for BSD sockets on Mac OS X. The idea is to present an Obj-C interface to sockets in the lightest way possible, not requiring any extra libraries, frameworks, or files than what is supplied on the Mac OS X Dev CD.
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  • 5
    REX: Remote EXecution Distributed Computing Services for Linux and Solaris, providing C and C++ APIs, librex library and "rexd" daemon software to implement Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
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