Showing 4 open source projects for "game browser"

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  • 1
    Matchbox

    Matchbox

    Painless peer-to-peer WebRTC networking for rust wasm

    Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets.
    Downloads: 0 This Week
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  • 2
    BrowserMob JavaScript Validator VNC
    VNC for use with the BrowserMob Selenium JavaScript Validator. This tool is made available for users of BrowserMob FREE Website Monitoring and Load Testing. The BrowserMob Local Validation Service can be downloaded from https://browsermob.com/tools.
    Downloads: 0 This Week
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  • 3
    Propagast grabs UDP broadcast packets, and redirects them to all the unicast sockets that should have received these packets. So game servers like HLDS (for CS) which are listening to a specific IP will appear in the LAN browser of the game.
    Downloads: 0 This Week
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  • 4
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
    Downloads: 0 This Week
    Last Update:
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