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A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.
Java Library used to connect and read data from a DStream server. Primarily for the Dark Ages of Camelot game.
Users of this library can bind actions to certain events. The event is triggered when certain packets are recieved from the server.
uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
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Ztats is a overall info tool for an Halflife server. (it may expand to other server types in the future).
it's intended for wesite admins/game admins who want to include all sorts of server info in their site.
main features :
- live server monitor
OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.
The purpose of this project is to create the ability to play LAN enabled GameCube games over a wide area network. Three LAN based games released in 2003 will be supported by Warp Pipe; Kirby Air Ride, Mario Kart: Double Dash, and 1080°: Avalanche.
Moonbeam is a xml socket server written in java. Its primary use is targeted on building multi user applications - anything that reaches from chat rooms, over games to instant messengers.
PlayerGraph is a game information tool. It can collect information like player count, frags, kills, ping, current map, server name and more. This all works from a template system either live or as a cron job! Supports 30+ games.
PhpCsAdmin is a web frontend for managing HLDS demos and keeping a trackback of them. It provides the following features : sorting, archiving, compression and match management.
Weiss is a server for MMORPGs. Written in Delphi the program is very versatile and provides a big community supporting it with NPCs, Warps and mods. Weiss is a continuation of the eWeiss project using the original name.
PANG - Protocol for Arcade Network Gaming
Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
Dreamos is an operating system developed on Sega Dreamcast to be ported to an array of embedded devices. The goal of the project is to be able to run non-ported Unix programs on the Sega Dreamcast and other embedded devices with ease and POSIX compliance
Provides status of the Shadowbane (www.shadowbane.com) servers graphically. Similar to the sbtray tool, but written in Java (i.e. it uses a window instead of a tray icon), which allows both Mac and Windows users to make use of it (Shadowbane runs on both
IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
A server/client application who can manage multiple users. This project is a possible solution for developers of realtime multiuser applications i.e. Games, Chats ... who require a fast Socket server.
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.