Showing 5 open source projects for "strategy games source code"

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  • 1
    GameNetworkingSockets

    GameNetworkingSockets

    Reliable & unreliable messages over UDP

    GameNetworkingSockets is a basic transport layer for games. A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number). By remembering which segments...
    Downloads: 0 This Week
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  • 2
    Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
    Downloads: 1 This Week
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  • 3
    XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
    Downloads: 0 This Week
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  • 4
    Color Expansion is a logical game with network play support. Strong AI included - try it! Also this project is the home for the Color Expansion AI contest.
    Downloads: 0 This Week
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  • 5
    a KDE front end to the 'mon' monitors.
    Downloads: 0 This Week
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