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Event-driven network library for multi-threaded Linux server in C++11
Muduo is a multithreaded C++ network library based on the reactor pattern. Use of this source code is governed by a BSD-style license that can be found in the License file. Requires Linux kernel version equal or above 2.6.28. Tested on Debian 7 and above, Unbuntu 14.04 and above, and CentOS 7 and above. Install required packages Debian, Ubuntu, etc. See .travis.yml for additional packages for building more examples.
High performance, production quality STUN server and client library
New version 1.2. This is the code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. ICE and WebRTC ready.
Version 1.2 compiles on Linux, MacOS, BSD, and Solaris. Supports the STUN protocol on both UDP and TCP for both IPv4 and IPv6.
Simple and easy-to-use C++11 network library/ Supports tens of millions of concurrent connections on a single machine/ a simple C++11 network server framework. Graceful exit allows programmers to better define the exit behavior of their programs. You can better check for memory leaks with tools such as valgrind. 10 lines of code to write a complete server. Asynchronously manages network I/O and processes requests synchronously, which simplifies the writing of server processing logic. ...
Network management and control with AAA (tacacs+ and in future radius) with some cluster facility - share critical information (active users, active devices) across a bundle of servers. CLI and Web control and telnet-like interface for external programs.
This project will continue development (if I will have time) at github https://github.com/rvolkov/tacppd
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The **libmsgque** project is an infrastructure that allows multiple package-items to be linked together to act as one application.
To link, you need to distribute the work from one package-item to another package-item and wait for an answer or not.
> Philosophy: Write Once → Run Everywhere
The package-item can be a thread, a separate local process that is started by fork or spawn, or even a network of multiple services on multiple hosts.
The package-item can be written in any...
easyasio is a cross-platform library uses asio for asynchronous TCP/UDP server/client. You can move from TCP to UDP/UDP to TCP without chaining your code at all, and it has connection pool/manager to handle clients connection/disconnection and messages
GLan is a toolkit for developing network GUI applications. It allows the developer to just write code using the Qt programming style for the server side and forget about the client side.
The KOM(S) Streaming System (komssys) implements a streaming system based on the IETF protocols RTSP, SDP, RTP/RTCP with the intention of providing a base for researchers and other developers. Komssys includes code for a server, a client, and a proxy
DrKnock is a Dynamic Port Knocking solution based on sig2knock (http://www.security.org.sg/code/portknock1.html). Client and server work on both Unix and Windows.
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Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
NetClass is a multi-platform library written in C++ that provides a thin wrapper around sockets (TCP/UDP) and thread implementations. The library also contains code for writing a generic server application easily with a simple interface.
Library dedicated to the parsing of network protocols and designed to be fast, auto-adaptive, asynchronous, modular and completely independent from client/servercode.