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Full application for factory, process engineer and Automation..
IT'S HERE-----FINALLY.
AWA-Core 2026 is here with a totally new architecture.
The core is now in Client/Server architecture and open to other applications (including yours).
New interfaces for the server and client sides.
Please, go to our youTube channel to see many tutorials about this new release.
Don't waste your time trying things and clicking everywhere.
Wait for our tutorials, install AWA-Core on a single PC or in a complete C/S architecture (Servers provided) and run...
High performance, production quality STUN server and client library
New version 1.2. This is the code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. ICE and WebRTC ready.
Version 1.2 compiles on Linux, MacOS, BSD, and Solaris. Supports the STUN protocol on both UDP and TCP for both IPv4 and IPv6. Windows binaries are also provided.
Additional features are in development.
This is a mirror of the code on...
Falcon Time consists of two parts, a time server that will provide the base time for the network and an application library that is linked in to each application wishing to use the synchronized time from the time client.
It is designed to work over a Local Area Network (LAN) and can synchronize time between two systems down to the time required for a ping between them or even below.
ASSA is a UNIX/Linux Object-Oriented C++ networking (BSD sockets) library and application framework based on Adaptive Communication Patterns. ASSA is designed to improve productivity of writing network-oriented client/server applications.
The **libmsgque** project is an infrastructure that allows multiple package-items to be linked together to act as one application.
To link, you need to distribute the work from one package-item to another package-item and wait for an answer or not.
> Philosophy: Write Once → Run Everywhere
The package-item can be a thread, a separate local process that is started by fork or spawn, or even a network of multiple services on multiple hosts.
The package-item can be written in any...
Lan Over IP is a client/serverapplication which emulates a local area network (LAN) over the internet.
It can be useful for playing games in LAN mode even if you are not in the same network.
A server/clientapplication that simplifies management of remote computers. Practically it allows to launch applications, locally or remotely, replacing automatically the IP in the application parameters with the one belonging to the remote computer.
GLan is a toolkit for developing network GUI applications. It allows the developer to just write code using the Qt programming style for the server side and forget about the client side.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
CitrixTS4Linux is a GUI remote access serverapplication written in C and C++ to allow access to RPM-based Linux terminal servers via the free Citrix ICA client.
OAS is an applicationserver for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
The Secure Remote Log Monitor (SRLM) project provides client and server
utilities that collect application or system log files from multiple systems over an untrusted network onto a central server for analysis and action.
UnrealProxy is a client/serverapplication to make possible to host an Unreal Server on connections behind a NAT router (tested with Italian Fastweb ISP). All Unreal netcode based games should work as well (full tested with Unreal and UT). Uses wxWindows