Intercepts and parses all instant message traffic received by the computer. A highperformance engine allows conversations to be viewed immediately and/or saved for later analysis. NOTE: Requires WINPCAP
The aim of our project is to create a portable microkernel and a set of OS services that allow good local performance, multiple concurrent operative system personalities (ie UNIX and a native interface) and easy integration of distributed components.
The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for highperformance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.