Showing 4 open source projects for "gaming"

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    ServerArk

    ServerArk

    Linux game server UDP flood analyzer and protector

    ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers. ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block those packets from being processed by the game server at all. ...
    Downloads: 0 This Week
    Last Update:
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  • 2
    XboxPhreak is Java and Jpcap based system that will allow Systemlink traffic to be expanded beyond your own local area network. It will not use a third party such as XBC but rather, allow the users to create their own private gaming networks.
    Downloads: 1 This Week
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  • 3
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 4
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
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