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An advanced network simulator to design and configure virtual networks
Build, Design and Test your network in a risk-free virtual environment and access the largest networking community to help. Whether you are studying for your first networking exam or building out a state-wide telecommunications network, GNS3 offers an easy way to design and build networks of any size without the need for hardware.
A wireless push-type network simulator that considers locality of demand for performance improvement. The network environment consists of multiple directed emitters for parallel data broadcasting. Performance depends on the mean response time of clients.
The Common Open Research Emulator (CORE) is a tool for emulating networks on one or more machines. You can connect these emulated networks to live networks. CORE consists of a GUI for drawing topologies of lightweight virtual machines, and Python modules for scripting network emulation.
A neuronal network simulator using NeuroML (as generated by neuroConstruct) for network description. Conductance- and rate-based Hodgkin-Huxley neuron models, and a number of other neurons & synapses. A 5-6-order RK method is used for integration.
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TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3).
TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3). The main goal is to perform a quick analyzis of the trace file produced by ns-3's simulations and calculate useful metrics for research and performance measurement.
Such tool is needed because a research simulation may generate a trace file with thousands of lines, becoming dificult to analyze manually. Due to this, this tool can be handy in case someone needs a metric that the tool already support.
TraceMetrics is...
Simured is a multicomputer network simulation whith visual interface to see packet movement on the network. It is multi platform and there are versions in Java and C++.
NeMo is a high-performance spiking neural network simulator which simulates networks of Izhikevich neurons on CUDA-enabled GPUs. NeMo is a C++ class library, with additional interfaces for pure C, Python, and Matlab.
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This is a network simulator. This is meant to be user friendly as well as feature rich. This field lacks software with good user interface. Even the commercial softwares in this field is quite lame. This aimed to go along Multisim(R) and Blender(R) form
AWNetS(Aibear Wireless Network Simulator)is a C++ written,fire-new discrete-event wireless network simulator which integrates network and communication simulations.It also focuses on various kinds of wireless networks including satellite and HAP.
For new versions, check https://github.com/Darkkey/javaNetSim
javaNetSim (Java Network Simulator) - it's a fork of a project jFirewallSim. The main goal of javaNetSim is creating a software to simulate various TCP/IP networks based on Ethernet, WiFi, PPP, etc...
Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
A network simulator written in flash. Build up a topolog and send packets throught your network, see and inspect them as they travel, change the headers and observe such protocols as ARP and switch learning.
The NS-Mapper ad-hoc scenario editor is improved and extended by adding more realistic strategies, such as random based node placement, movement and traffic to the ad-hoc simulation of the Network Simulator 2 (NS-2).
This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
Design and implementation of the Observation-based Cooperation Enforcement in Mobile Ad-hoc Networks (OCEAN) protocol, on top of the ns2 network simulator, using Dynamic Source Routing (DSR).
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
SNNSraster is a utility for quick ANN analysis of raster GIS maps with the use of Stuttgart Neural Network Simulator trained network files. It was developed to read and write binary raster files.
SNNSraster is a project of the Geography Laboratory of the University of Siena. The code was developed by Giancarlo Macchi Jánica between 2006 and 2007. SNNSraster's fundamental objective is to improve the ability to integrate the use of artificial neural networks in GIS environments.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.