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An advanced network simulator to design and configure virtual networks
Build, Design and Test your network in a risk-free virtual environment and access the largest networking community to help. Whether you are studying for your first networking exam or building out a state-wide telecommunications network, GNS3 offers an easy way to design and build networks of any size without the need for hardware.
A wireless push-type network simulator that considers locality of demand for performance improvement. The network environment consists of multiple directed emitters for parallel data broadcasting. Performance depends on the mean response time of clients.
The Common Open Research Emulator (CORE) is a tool for emulating networks on one or more machines. You can connect these emulated networks to live networks. CORE consists of a GUI for drawing topologies of lightweight virtual machines, and Python modules for scripting network emulation.
A neuronal network simulator using NeuroML (as generated by neuroConstruct) for network description. Conductance- and rate-based Hodgkin-Huxley neuron models, and a number of other neurons & synapses. A 5-6-order RK method is used for integration.
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Simured is a multicomputer network simulation whith visual interface to see packet movement on the network. It is multi platform and there are versions in Java and C++.
Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
Design and implementation of the Observation-based Cooperation Enforcement in Mobile Ad-hoc Networks (OCEAN) protocol, on top of the ns2 network simulator, using Dynamic Source Routing (DSR).