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Lens is the light, efficient network simulator, written by Doug Rohde. LensOSX is a native MacOSX port of Lens that runs on MacOSX 10.5 or higher, created by Harm Brouwer, Daniel de Kok and Hartmut Fitz.
tlearn is a backpropagation neuralnetwork simulator, written by Jeff Elman. xtlearn is a version of tlearn for the X Window System. OSXtlearn is xtlearn wrapped in a MacOSX application bundle that runs ons MacOSX 10.5 or higher and that requires XQuartz. OSXtlearn is created by Harm Brouwer.
AHANNS enables the user to create and train artificial neural networks. Training is carried out by an implementation of back propagation learning algorithm. See the documentation for details.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be...
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Cervelletto is a neuralnetwork simulator. It uses a new neural model based on biological, neurological and psychological studies. [it's not yet completed... just give me some weeks! sorry!]
This is an implementation of the Granular NeuralNetwork architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
iSNS is an interactive neuralnetwork simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
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SNNSraster is a utility for quick ANN analysis of raster GIS maps with the use of Stuttgart NeuralNetwork Simulator trained network files. It was developed to read and write binary raster files.
SNNSraster is a project of the Geography Laboratory of the University of Siena. The code was developed by Giancarlo Macchi Jánica between 2006 and 2007. SNNSraster's fundamental objective is to improve the ability to integrate the use of artificial neural networks in GIS environments.
ROOTSNNS is a set of C++ classes which allows one to use the Stuttgart NeuralNetwork Simulator kernel (ansi-C) within the ROOT, a data analysis package. Multiple ANNs can be built, trained, and tested, while results and ANN performance can be saved.
GNNS - GNNS NeuralNetwork Simulator, is both a set of libraries and an interface for creating and learning neural networks. It is aimed to support as many network typs and learning algorithms as possible. GNNS is meant to support different platforms.
RooCARDS is a set of C++ classes written for the ROOT analysis framework
which interface ROOT to the Stuttgart NeuralNetwork Simulator (SNNS). This
interface is based on a concept originally developed by Professor Yibin Pan
at the UW-Madison.
LiNNS is not just a NeuralNetwork Simulator, but a NeuralNetwork System - a framework which covers the full lifecycle of a neuralnetwork, from design and research till usage in an external application.