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Yans is a extensible, mixed-level, Monte-Carlo Method based, discrete event network simulator. Yans is divided into interacting layers, namely: core, topology, nodes, monitors; and is driven by a config-file that describes the setup of the network.
Mangrovia is a tool for automatic complex multilayer topology generation in a compatible format with Network Simulator 2 (ns-2). Based on specs (in xml format), software creates an otcl script. Users can set Bandwidths, Distances, Linking Policies.
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Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
Cervelletto is a neural network simulator. It uses a new neural model based on biological, neurological and psychological studies. [it's not yet completed... just give me some weeks! sorry!]
User mode linux virtual machines management in pure bash 3.x Manages separate hosts and virtual networking on linux host, firewalling planned. This tool aims to be lightweight production environment controler, not a huge virtual network simulator.
DSR-UU is an implementation of the Dynamic Source Routing protocol that runs in the Linux kernel or in the ns-2 network simulator. It was originally created at Uppsala University, hence the UU.
QUENAS (QUeued Event Network Automatic Simulator) is a Network Simulator that enables to create a network of nodes and simulate communications between then. Currently, the Hypercube protocol is implemented at network layer.
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A network simulator written in flash. Build up a topolog and send packets throught your network, see and inspect them as they travel, change the headers and observe such protocols as ARP and switch learning.
The NS-Mapper ad-hoc scenario editor is improved and extended by adding more realistic strategies, such as random based node placement, movement and traffic to the ad-hoc simulation of the Network Simulator 2 (NS-2).
This is an implementation of the Granular Neural Network architecture defined by S. Dick, A. Tappenden, C. Badke, O. Olarewaju. It is provided for the use of the public, and the convenience of researchers who may wish to develop or use this new system.
iSNS is an interactive neural network simulator written in Java/Java3D. The program is intended to be used in lessons of Neural Networks. The program was developed by students as the software project at Charles University in Prague.
NS-2 Trace Statistics is a tool for easy generation of summary statistics from Network Simulator trace files, such as: total and network delay, packets generated, sent, received and dropped, run length histograms and MRU stack depth.
Design and implementation of the Observation-based Cooperation Enforcement in Mobile Ad-hoc Networks (OCEAN) protocol, on top of the ns2 network simulator, using Dynamic Source Routing (DSR).
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
DYMOUM is an implementation of the DYMO (Dynamic Manet On-demand) routing protocol both for Linux kernel and ns2 network simulator, written in C and C++.
NS2 Linux is dedicated to improve the Network Simulator (NS-2) to match Linux performance. Planned contents include: an NS-2 module that runs Linux congestion control functions, tutorials on how to run NS-2 to match Linux performance, benchmark for TCP.
SNNSraster is a utility for quick ANN analysis of raster GIS maps with the use of Stuttgart Neural Network Simulator trained network files. It was developed to read and write binary raster files.
SNNSraster is a project of the Geography Laboratory of the University of Siena. The code was developed by Giancarlo Macchi Jánica between 2006 and 2007. SNNSraster's fundamental objective is to improve the ability to integrate the use of artificial neural networks in GIS environments.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
WIPsim (Wireless IP Simulator) is a network simulator for all layers of the OSI model. The current version is focussed on dealing with IPv6. The simulator was started to investigate wireless (data) networks and mobility.
A VUB (www.vub.ac.be) -student project to simulate an ip/tcp and digital network. The project has ended for this year, files will be released in febr 2004. In october, a new group of students will continue to work on this project.