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JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.4 weekly downloads
Cambio is a computer simulator of a robot with stereo, 3D vision. It is intended mainly as a tool for studying computer vision algorithms, but I might expand it to cover other topics in robotics of interest (sensorymotor cognition, reliability, etc).3 weekly downloads
BLibrestez Robotics Software Library Project
BPM Designer is a tool for modeling process and workflow with a BPMN notation.
The subject of this project is development of the Intrusion Detection System (IDS) with Artificial Neural Network (ANN). This model will allow the implementation of a system capable to analyze and to identify possible intrusions, based on the method of an
A CFD program that take advantage of CPU and GPU in local and remote resources using OpenCL Python and Qt.
A framework for database deployment, including automatic schema analysis and data loading.
GraphObj is a C++ object-oriented library for graph algorithms. The main objective of this project is to provide a comprehensive library for computer science students. It was projected for educational purposes therefore performance was not our main goal.
IDEAIS is a enteprise service bus integration plataform for software development tools and activities. It uses Web Services (SOAP/HTTP) to integrate best of the breed software development tools (Eclipse, Subversion, Bugzilla, dotProject, vTiger).
LVS is a Java-based videoconference package. The aim of this project is to develop a set of visual components written in Java to provide some facilities for developers which intend to build their own application for videoconference using RTP/H.323 protos
C++ lybrary for both advanced math and physics. Featuring the ability solve both simple and complicated problems alike. At some point in the development the focus will change from expanfing the library to building and suitable GUI for it.
MenuetOS is a fully 32 bit assembly written graphical operating system. Menuet supports 32 bit x86 assembly programming as a faster and smaller system footprint. Menuet has no unix roots and the basic system is meant to be a clean asm based structure.
The ModaVox project is part of a PhD Thesis in Mechanical Engineering produced by Alexandre de Souza Brandão at Universidade Federal Fluminense. Presently, this C++ program can build and solve 3D TLM models of the human vocal tract.
Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
A set of PERL scripts that form the basis for a (flexible) lab experiment controlling system. GPIB and RS232 device controlling are planned to be part of the base system and not part of the experiment programming. Research life should be easier this way.
POGG (Programação Orientada a Gráficos de Gantt) é um modelo de programação que permite a distribuição de tarefas num Sistema Multiagente (SMA) criado com a plataforma JADE (Java Agent DEvelopment Framework), formando uma grade computacional.
Utilization of parallel programming in construction of artificial neural networks architectures. It utilize MPI, C++ and Scilab.
This Project was removed!
An Object Oriented Operating System written in C++
SENSITO is a software tool for evaluation and control of sensitometric curves characteristics. / SENSITO é programa computacional para avaliar e controlar as características das curvas sensitométricas.
Simulare is a simulation engine and application built on java. At first it'll simulate an aquarium but planned to evolve latter. One objective is a simple UI so everybody can use it. Imagine a fish farmer optimizing his production with this software! ;)
T++ is a engine for running web applications written in C++, i.e., with C++ code embeded into HTML.
The Open Source Load-Flow Software Development.
Mirosot simulator for robot soccer games. This project has one GUI 3D in OpenGL and another one in Java 2D.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for mobile devices. The main objective is to allow the community to develop better and more inteligent mobile games.