Analyzes and adjusts the volume of MP3 files
MP3Gain analyzes and losslessly adjusts mp3 files to a specified target volume. It does not simply do peak amplitude normalization. Instead, it performs statistical analysis to determine how loud the file actually sounds to the human ear.
Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
AdPlug is a cross-platform OPL2 audio player library. AdPlug plays music, originally composed for the AdLib (OPL2) audio board, on top of an OPL2 emulator or by using the real hardware. There are multiple player software interfaces available.
PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
This is my sourcecode library developed during the years 2001 - 2006. Contains also my files from the project JBM VST Designs.
Aims at bringing the QuickBASIC language to the GNU platforms.
A small and easy to use framebuffer graphics library
Compiler for high level language for Microchip PIC microcontrollers
WP2LaTeX is a program for conversion WordPerfect MAC1.x, 2.x, 3.x and PC 4.x,5.x,6.x documents to LaTeX. Converted features are: Headers, Tables, Equations, Centered+ Right+ Left text, a lot of extended characters (greek, math,cyrilic) and of course a normal text.
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
ANASM is an assembler , which is written completely in assembly language.
The purpouse of the project is a library (write in standard C++) to manage commandline argument
This library provides crypthographic functions written in plain Object Pascal, aimed to be portable and easy to use. Currently it contains BlowFish Cipher , MD5 and RipeMD hashes. More is planned.
A collection of source code for manipulating the various file formats (images, maps, sounds, models, etc...) used by The Elder Scrolls: Daggerfall, an old, but still popular CRPG.
A basic C/C++ Graphical User Interface (GUI) library, featuring windows, dialogs (buttons, check boxes, radio buttons, edit boxes, drop lists, track bars, ets.), menues, etc.
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
Add-on library for Allegro. Provides a very simple API for opening dialogs: You need one function call with a format string specifying a number of data fields. The library then opens an appropriate dialog. 3d look. Includes extra gui objects.
Disk Geometry for Windows
get a report of a list of physical disk numbers' disk geometries: - tracks - heads - cylinders - sectors per track - sector size - total number of sectors - disk size in SI units - total number of bytes runs on WINE if you fix the launcher string and use double quotes around the last string and replace all the backspash spaces with spaces. WINE in mint 10.x has a conversion bug.
The FreeBASIC Standard Library provides a portable, open-source, standardized library of FreeBASIC routines. The Standard Library is separated from the compiler in order to keep the number of keywords at a minimum.
GenEdit started as an editor for savegames produced by emulators of the Sega Genesis/MegaDrive console. It has since been extended to support many more file formats, and is written to make it easy to add new formats as desired.
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
The Lcomp Scripting Engine is a scripting engine written in Visual BASIC for DOS 1.0 that can be used by a programmer to write automatated scripts to perform routine actions in DOS. It can be used as a simple automation tool or a vast programming language