BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSI C. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
An actionscript 2.0 unit testing framework for use with with Macromedia Flex. Based on Nunit and other testing frameworks provides full support for testing Flex applications including asynchronous web service requests.
Hardwarie is a software library for using 2D Graphics Hardware Acceleration on Mac OS 9 and Mac OS X, through either Quickdraw 3D or Apples OpenGL implementation. It has a very simple interface, allowing you to achieve high frame rates in a simple manner
Prisma2D is a high level game engine , which based on sfml , cegui and other librarys.
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.
Shuck is a POD (plain old documentation) reader for Mac OS (Classic). It is bundled with (and written for) MacPerl.
Smoke is a C++ Mac/Win game library built on top of OpenGL and parts of the Whisper application framework.The first test app will be a 3D WorldForge client.