Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
A disk usage statistics viewer and cleanup tool for Windows
WinDirStat (Windows Directory Statistics) is a disk usage statistics viewer and cleanup tool for Windows. On start up, WinDirStat reads the whole directory tree once and then presents it in three useful views: - The directory list, which resembles the tree view of the Windows Explorer but is sorted by file/subtree size, - The treemap, which shows the whole contents of the directory tree straight away, - The extension list, which serves as a legend and shows statistics about the file types. Visit the WinDirStat blog for more up-to-date information about the program. Note: If you are looking for an alternative to WinDirStat for Linux, then you are looking for KDirStat (apt-get install kdirstat on Debian-derivatives), and the alternative to WinDirStat for MacOS X is Disk Inventory X or GrandPerspective.
Windows installer development tool
NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution. Being a user's first experience with your product, a stable and reliable installer is an important component of succesful software. With NSIS you can create such installers that are capable of doing everything that is needed to setup your software. NSIS is script-based and allows you to create the logic to handle even the most complex installation tasks. Many plug-ins and scripts are already available: you can create web installers, communicate with Windows and other software components, install or update shared components and more.
TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML. *Please Note* that TinyXML development has stopped and all development has moved to TinyXML-2. TinyXML-2 is available at https://github.com/leethomason/tinyxml2
3D game engine (more powerful redesign of the Cube engine) and FPS game
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
PNG (Portable Network Graphics image format) and MNG (Multiple-image Network Graphics image and animation format) home sites
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
3D game engine and multiplayer/singleplayer FPS game
ml_ipod is a Winamp Media Library plugin that allows you to send and get songs off your iPod from Winamp's Media Library.
C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
CxImage is a C++ image processing library. It can load, save, display, transform images in a very simple and fast way, with transparency, multiple layers and selections, support for BMP GIF JPG PNG MNG TIF ICO TGA PCX J2K JBG RAS PNM RAW PSD
Squirrel is a light weight programming language featuring higher-order functions,classes/inheritance,delegation,tail recursion,generators,cooperative threads,exception handling, reference counting and garbage collection on demand. C-like syntax.
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *
Haru is a free, cross platform, open-sourced software library for generating PDF written in ANSI-C. It can work as both a static-library (.a, .lib) and a shared-library (.so, .dll).
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
"Handy" is an Atari Lynx Emulator for Windows 95/98/NT/2000/XP
Small C++ derivate class to have a simpler life
Small C++ derivate class to have a simpler life
QwtPlot3D is a graphics extension to the Qt GUI application framework. It provides a 3D plotting widget for scientific data and mathematical expressions. It compares to the existing Qwt Project.
3D video music media player lyrics subtitles etc...
Unique! The first, and only, software of its own kind... ;) ✿ More projects here: https://sourceforge.net/u/jorgerosa/profile ✿ More screenshots at facebook: https://www.facebook.com/jorge.bigarte/media_set?set=a.10208707888241221.1073741831.1431930849&type=3 ✿ IMP - Irrlicht Music Player - USAGE: - Simply play your musics. (With 3D visuals) - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime stories, fairy tales, lullabies, etc...) - Great for children... (Add your voice reading a book, poetry, etc...) - Make "surprises" with messages, etc... - Great to promote your band and your songs. (You can even create your own "video-clips") - And... no worries... works great with your "heavy" music too! :) - Use your imagination!... (Many many examples are included in the "music" directory!)
Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
SPARK is an advanced particle engine written in C++ It is designed to be generic and to be integrated in any rendering engine. Some rendering modules have already been designed for OpenGL, Irrlicht and SFML