Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
Free and Open Source Browser based Security Framework
OWASP Mantra - Free and Open Source Browser based Security Framework, is a collection of free and open source tools integrated into a web browser, which can become handy for penetration testers, web application developers, security professionals etc.
An experimental VST host and plugin. Modular and programmable : create multiple setups (plugins parameters, audio and midi routing) and switch between them via automation or midi. Visit the homepage for more information : http://vstboard.blogspot.com
This project's aim is to build a 3D simulation environment to control a hexapod, and communicate serially to said hexapod when connected. This way new motion algorithms can be perfected without damaging your robot.
AutoFlight is a powerful, open source AR.Drone control program.
AutoFlight features AR.Drone control with a gamepad or joystick, sensor data logging, 3d mapping, Python scripting to automate the drone's behavior and Arduino extensions.
A cross-platform, Qt-based software to communicate through serial port
The aim of this project is to develop a cross-platform, Qt-based software to communicate through serial ports. This plugin-based software can be extended from a basic terminal to a more complete application, by adding features such as log abilities, data display through a graph, and so on.
Clone of Urban Assault with new Graphics.
Description of the old game can be found here: http://en.wikipedia.org/wiki/Urban_Assault 3D Engine used: DarkGDK (http://www.thegamecreators.com/?m=view_product&id=2128) If you wish to be involved in this Project send me a Message in Skype: flippsi93
Computer calculations made easy
NOTE: Yacas and yagy development has moved to github. The new repositories are located at https://github.com/grzegorzmazur/yacas and https://github.com/grzegorzmazur/yagy . The mailing list has been moved over to https://groups.google.com/forum/#!forum/yacas . The downloads section at sourceforge will be kept up to date for the foreseable future. Yacas is an easy to use, general purpose computer algebra system. It uses its own programming language designed for symbolic as well as arbitrary-precision numerical computations. The system comes with a library of scripts and extensive documentation. Yagy (http://sourceforge.net/p/yagy) provides full yacas experience wrapped in a simple and intuitive graphical interface.
Dictionary application for classical studies, based on Python and PyQt. Currently includes two dictionaries.
(English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact firstname.lastname@example.org, Contributions are accepted. EWC project is Open Source.
Interactive scientific graphing and data analysis software.
Alpha Plot can generate different types of 2D and 3D plots (such as line, scatter, bar, pie, and surface plots) from data that is either imported from ASCII files, entered by hand, or calculated using formulas. The data is held in spreadsheets which are referred to as tables with column-based data (typically X and Y values for 2D plots) or matrices (for 3D plots). The spreadsheets as well as graphs and note windows are gathered in a project and can be organized using folders. The built-in analysis operations include column/row statistics, (de)convolution, FFT and FFT-based filters. Scripting Console support in-place evaluation of mathematical expressions and scrtipting interface to ECMAScript like dynamic scripting language(java script). The GUI of the application uses the Qt toolkit. Periodic test builds are available here http://alphaplot.sourceforge.net/test-build.html
iSpike is a spiking neural interface between the iCub humanoid robot and a spiking neural simulator such as NeMo.The system aims to provide an interface for the iCub that provides as biologically realistic spike trains from its senses as possible.
Easy animator session file manipulation
Session wrapper is a tool which makes using animator session file easier. This allows a reusable session file to be run multiple time and also allow easy selection of the variable values. This tool is still in development phase and still a lot of updates are to come with upcoming versions.
2D game engine for traditional platform games
Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
This is a multi-player mod for a popular game - Half-Life2 with hardcore gameplay.
The SDKolor project is SDK's software, it aims at allowing the development of programs in C/C ++ on Casio using the Prizm system. The SDKolor is based on the GCC PrizmSDK available on the site of Cemetech(http://www.cemetech.net/forum/viewtopic.php?t=7085). It is equipped with various features to compete with the official fx9860SDK of Casio. it takes back moreover the graphical interface of the latter. Features: - GCC Compiler - Customizable Syntax highlighter - options more complete than the official SDK. and more... He(It) is at present distributed only for the versions Windows Vista, 7, 8 and 8.1
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma determinada área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
oIrrlicht is example of irrlicht and AutoIt with objects or DllCall
oIrrlicht is example of Irrlicht usage with objects where funcs aren't exposed (till rev.4) and with funcs exposed for DllCall (from rev.5 and AutoIt examples). While rev.1 (object version that did not have renamed func object names) is lost, rev.4 UDF (last version with objects) folow similar principes and serve as a good start point for anyone as showcase that other languages can access IrrLicht from objects. From oIrrlicht rev.5 usage and examples on exposed DllCall funcs will be updated from time to time. Note that oIrrlicht target audience isn't a new user to AutoIt. oIrrlicht doesn't have help file for AutoIt like au3irrlicht2 but instead it try to folo Irrlicht func usage and coding practice. While dll lacks some exotic functions like grass - cloud animators and XEffects that au3irrlicht2 have, oIrrlicht try to use last Irrlicht version and try to have larger variety of original Irrlicht funcs exposed like VolumeLightSceneNode andvance GUI functionality and similar...
graphic mod showcase
this mod changes all kinds of the effects in the game the shadows colors dynamic lighting physics and more it runs of the eiion tech 1 graphic engine and it runs off multi types off tech okay the 1st thing you need to do is download the mod onto your desktop then find your doom 3 game directory and drag the zip up mod into your main doom 3 directory and right click and choose to extract here and that's it remember that you need winrar for this to extract it into you doom 3 directory NOTE this mod does not show up in the mod selection menu in doom 3 menus it auto loads from real time code so no need to load it and NOTE set your graphics as high as you can go because this mod uses all the graphic card power to deliver a nice experience and NOTE the better the graphics card the better the graphic results for this mod will be thanks for the support !@
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
Aeon Legend Online was an MMORPG game in development in Visual Basic, which was cancelled many years ago. Aeonlegend Forever is a complete rewrite in C++, in the hopes that maybe someday the game will reach maturity.