Portable Ubuntu Linux for Scientific Computing
Released August 22, 2013 Lubuntu Blends: Biochemistry 13.04 (Raring) v5.44 Linux Kernel Image 3.8.0-29 Lubuntu Blends are pre-installed Wubi disk image remixes of Ubuntu and Debian Science meta packages, A custom boot loader allows installations to be copied and automatically booted from most external or USB flash drives. Once up and running, use earlier Lubuntu Remix README instructions here until documentation is updated. https://sourceforge.net/projects/portable-linux/files/ Installation 1. Download the Wubi installer http://releases.ubuntu.com/saucy/wubi.exe 2. Install any flavor of Ubuntu. 3. Swap out the root.disk with the ones provided here. Overview LAMP stack running on localhost (127.0.0.1). Scientific, productivity & media packages include R (Rattle Data Miner), GridEngine, Condor, cooperative computing tools, WINE, LibreOffice, Evolution, Clinica, Neuro Debian Desktop, PsycoPy, OpenVibe, 3DSlicer, Paraview, Openshot. Cheers, Gregory Remington
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
A Mod of DC++ Client Based on FreeDC++.
A Mod of DC++ Client Based on FreeDC++ for Linux with ADLSearch , Ignore Users, Lua scripts supports,Media Spam and many more ...;) Main develop move to https://launchpad.net/bmdc++ and mirroring here in svn Attention BMDC++ has been designed to share a non-copyrighted material only! Program developer isn't responsible for activities which the users use this software to.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
ROM corrupter for multiple operating systems.
A flexible ROM corruptor, compatible with several operating systems. ROM corrupting is a popular hobby but is known for being exclusively on Windows due to the general lack of utilities on Mac, Linux and other operating systems. This utility is designed for optimization and compatibility for multiple operating systems.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
Frost Engine is an RTTRPG game engine. For more infos, look at the web site : http://wowrl.sourceforge.net/
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
A creation system for 2D role-playing games based on a combination of concepts from "Final Fantasy 2/4" and "The Legend of Zelda: A Link to the Past".
Dejarik Holochess Game from Star Wars Episode IV
An open-source project to develop a plant generation tool.
An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and writing some documentation at the point where I have a good basic feature set. I will release new alphas every few weeks, containing source code and OS-specific binaries, unless I put development on hold for a while (see below). Project is currently ACTIVE. However, the next release is a complete remake of the existing code, so won't be around for a while. Please make sure you view the latest screenshots (slide to the right on the screenshot bar)!
World of Warcraft addon for guild members in guilds where officers use bidDKP as main DKP addon. Works with WoW 2.4.3, not tested on other versions!
starrydb is game server engine
starrydb is game server engine, As long as a few simple scripts can help you quickly build a game server. email:firstname.lastname@example.org
C++ clone of Minecraft.
DCWatch is a DCWL (DCWatch Library) based program. It's working on the new DirectConnect (ADC) network. You can create hubs and bots with extra features. It supports TIGR, SHA1 and UCMD extensions of ADC protocol, and Lua scripts.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
Kart racing game featuring characters from My Little Pony.
Ponykart is a kart racing game featuring characters and settings from the popular TV show My Little Pony: Friendship is Magic! Drive around Equestria in your physics-based vehicles as any of the main characters from the show!
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
A Puzzle game where you guide hamsters through various obsticals to regain freedom!
Bot simulation main purpose is to help real bot developer to test their bot behaviors thanks to an openGL simulation with collision detection and a scriptable behavior in LUA.
A research project aimed at creating a graphical interface that provides a spatial and temporal context in which to browse the genomic regulatory network of the sea urchin during the early stages of its embryonic development.
Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.