OSI-Approved Open Source (111)
- GNU General Public License version 2.0 (68)
- GNU General Public License version 3.0 (16)
- GNU Library or Lesser General Public License version 2.0 (9)
- BSD License (6)
- MIT License (6)
- Academic Free License (4)
- Common Public License 1.0 (3)
- GNU Library or Lesser General Public License version 3.0 (3)
- Apache License V2.0 (2)
- Apache Software License (2)
- Artistic License (2)
- zlib/libpng License (2)
- European Union Public License (1)
- Fair License (1)
- GNU General Public License with Classpath exception (1)
- Creative Commons Attribution License (8)
- Public Domain (7)
- Other License (4)
- Windows (113)
- Grouping and Descriptive Categories (95)
- Linux (92)
- Modern (66)
- Mac (46)
- BSD (42)
- Android (19)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
Distributed massive multiplayer online game server construction kit.
Experimental 3D animation package based on formal object-oriented system. Some features: character animation, expressions, interpolation, driven keys and non-linear animation.
The MMO cyberpunk RPG game in virtual reality
Open source marine simulator - Based on Ogre and SimGear codes, with the eventual aim of being better and realistic than curently avaliable commercial simulators.
Очередной MMORPG проект.
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
Real Virtual World is an system that provides the virtual network interactive 3D environment
Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
Simple and efficient visual novel and text adventure development kit.
Space Station Wars is a FOSS Sci-Fi 2D MMORPG based deep in space. Players worldwide can join community supported servers over the Internet. The project is in it's infancy, so we're looking for help with the game plan!
Android Open GL ES 1.0 application
Programming of a videocamera
Steam Theater is a 3D game project. Project targets: - education - team - realize and share our indeas with you Let's dream together :)
Advanced Tic-Tac-Toe game. (10x10)
2D multiplayer shooter with zombies, guns, bloody mess & other stuff. Currently in the planning stages.
"Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
WDLR (Windows will Die, Linux will Rampage!): Windows and Linux wars. In this game based on the GZDoom-1.3.1 sources you must play as one of the penguins on Linux base. Your main missions: 1) Win the war 2) Kill Bill Gates!!!
this expansion for the game combat commander battlezone2 the [wobz] or [zrfbz] thing brings wole active content in a battlezone2 gives the user play 26 races instead 2 as default note wole thing alredy made we here in try to impruve its sub sections
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
3D Imaging for Civil Engineering. 3D imaging system for ground penetrating radar (GPR, georadar) data applied to civil engineering (roads, railways, etc.). Currently planning support for 3DR (www.3d-radar.com) and HDF5 (www.hdfgroup.org) formats.
Studio of Test Driven Game Development
The Chinese game Mahjongg is popular over the world. It combines elements of strategy, wisdom and luck. The objective is simple, but so captivating - you must match sets of tiles together to clear them from the board. Mahjongg 3D gives you an opp
That project is planning as reincarnation of Metal Marines game by Mindscape. A basic goal for us is to produce fully extensible game mechanism with high abstraction level for future reusement.
MMORPG to simulate and manage small-arms defense against state-of-the-art military opponents.
tools for management semantic networks in table form