The OpenObjectLib is a cross platform media library that is focused on allowing developers to work with 3d object files.
OpenSiteSearch is the new Open Source version of OCLC's original java-based web application for building Z39.50 portals (i.e. virtual union catalogues). This project is specifically aimed at the library community.
PHP World Portal is being developed as the framework for JLS Web Development's site. After each module is completed it will be released as open source for the public. The core framework will be released by 1/23/04.
Pony Express is a C++ message passing library built on top of Qt that provides a high-level API for developing message based network applications.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
QueryDOM is a C# library that implements an extendable universal object model to parse and build SQL queries for every DB.
RG-apsk-ak is a finance accounting software
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
SOAP module for Apache. Supports C++ server side components (classes) as well as other languages.
A GUI wrapper for ScummVM. Available in * Tcl/Tk * Perl/Tk Used to be called ScummVMTk and was origionally meant to use only Tcl/Tk.
Shoot things for megapoints. MEGA POINTS! DO NOT FORSAKE THE ANGRYFEZ!
Protect your email address. Easily create email "placeholders" to shield your real address. Create one off email aliases to track who's abuseing your email, and stop their spam. CGI written in Perl to allow webmasters to easily create email aliases
TCSystem provides platform independent c++ framework for streams, templates, threading and networking. It also includes a FOX based MSN Messenger and a file syncronisation program. With version 1.4 an OpenAL based Audio module was started.
A fast and lean render engine with multiple renderbackends
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
An extension of the HPVM Project. Tala aims at being a powerful cross-platform cluster programming language that allows programs to be written once, and run on may OSes. Support will be provided for auto vectorization, optimization and cross compiling.
Terrain Voyager Engine is an OpenGL accelerated, multi-platform (Win32, Linux, IRIX) landscape engine. One of the goal of it is to make a small FPS game.
The DIVERSE Toolkit (DTK) has moved from this sourceforge project.
USB for Real-Time aims at providing a hard real-time capable implementation of an USB stack on top of Linux/Xenomai. It comes with a stack core and an UHCI host controller drivers. Future work will deal with a EHCI (2.0) and various high-layer drivers.
VAPOR is the Visualization and Analysis Platform for Ocean, atmosphere, and solar Research
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
ViewPerf is an industry standard OpenGL graphics benchmark application. It reads in a data set and displays the result. The data object is manipulated (rotated, translated, etc...) and the output (frames/sec) is recorded.
Xvid is an open source MPEG-4 video codec, written in C with assembler optmizations for quality and speed (including MMX, SSE, SSE2 and 3Dnow! code for i386 and AltiVec for PowerPC).
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume