Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Very Powerfull Crossplatform Qt Based Music Note Editor[Still Planing]
Very Powerfull Crossplatform [Advanced] Music Note Editor [STILL PLANING,DONT DOWNLOAD IT] Qt based project Strong plugin system that can dynamicly connect to all types of application using specified drivers,even JS plugins. Strong editor host provided and shared with all plugins. Allow to import or export files and sounds to all type of music files using dynamic plugins,basically added GuitarPro,... Allow users to use multiple output and input devices such as Internal MIDI System,ISDB Instrument Sound Database,DirectX MIDI IO,... Provides a powerfull API for plugins and other devices to use. Includes over 50 usefull internal plugin. Internal amplifier known as RoNOTE/Amplifier project that can import to other applications. RoNOTE has its special proccess models that speedup the application very much. Thanks...
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Plugins, tools and utilities for Merb projects. Merb is a Ruby MVC framework that is lighter, faster and more flexible than Ruby on Rails.
This project includes basic NLP and DSP techniques for Text-to-Speech
See TTS demo at: http://rslp.racai.ro/index.php?page=tts This is an entirely written in JAVA project which includes a set of tools and methods designed to enable Multilingual Text-to-Speech (TTS) synthesis. We currently support English and Romanian but we will soon train more models and make them available for download. If you want to read more about our other NLP and TTS tools check out http://nlptools.racai.ro.