Yabause is a portable Sega Saturn emulator.
StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WE HAVE MOVED TO GITHUB.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
XMTuner allows you to access the Sirius|XM Satelite Radio streams on your UPnP media player. It supports a variety of devices, such as the Xbox 360, PS3, Nintendo Wii, D-Link DSM-320 (and similar), smartphones, internet-capable receivers and TVs.
Paintown is a 2d fighting game engine.
Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
Daedalus is an established open-source Nintendo 64 emulator for Windows and the Sony PSP.
3D-Accelerated open-source DOOM engine
As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
xmelee is an xbox peer-to-peer tunneling program. It enables lan games (system link) to be played over the internet. The packetization is highly optimized which permits the lowest lag possible when extending game play over the internet.
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
An open-source, 2D, Multi-Platform MMORPG.
Second Symthium Server
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
PICUBINO is an Open-Source hardware and software creative system for coded artifacts. It is the making system itself and the resulting coded object both, within the creation of its specific programming and visual assembling language.
Testing sourceforge. If any admin see this project you can delete it safely :P
Open-world survival simulator with procedural content generation in the spirit of "Robinson's Requiem".
The Shmup Game is a highly configurable side-scrolling shmup (shoot-em-up) game that uses the XNA Game Studio 3.1 framework in C#.
One of the first secure telephony programs. Not limited to VOIP but can also directly encrypt a telephone line by using modems. Calls are encrypted using Diffie-Hellmann key exchange and several symmetric ciphers. Download is possible from Germany only, see homepage
This project is about stochastic simulation methods and their applications to physical systems. We develop interactive books, which can be used by students to study physics using free resources. The books contain text and Java source code.