A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
A tool to convert video from nearly any format to modern codecs
HandBrake is an open-source, GPL-licensed, multiplatform, multithreaded video transcoder, available for MacOS X, Linux and Windows. Please see https://handbrake.fr for project info and downloads.
Open Source for Internet of Things
An Open Community in the Home Automation and Domotics space. We believe an Open Source approach can revolutionize the way people create, install, and maintain software in the industry. Our panel technology integrates with your favorite protocol and runtime hardware through Open Source software. We open up the front-end and support a unified panel and visual programming model. An installer can pick and choose hardware products from different vendors and still present one panel UI to the user. A proprietary hardware vendor can build modern panel support and integrate with existing vendors. Whether you are a DIY aficionado, a high-end installer, a hardware vendor or integrator, OpenRemote has something for you. We want to make OpenRemote the standard for commercial and hobbyist integration alike. We allow any integrator or vendor to write plug-ins and bring innovative tools that simplify the work of an installer and the relationship with the client.
A realistic fork of Red Eclipse!
Real Eclipse is a fork of Red Eclipse to make it modern, whereas Red Eclipse is futuristic.
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
The aim of this projects is to develop an open source suite (sweet) of products used by Thaste IT, but hopefully also others, to support QA activities and software testing activities at their clients. Need more information? Go to www.sweetthaste.org
The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.
Free Video Projector/Monitor Calibration Software
Video Projector/Monitor Calibration Software orginally developed as ColorHCFR. This code base is based off version 2.1 and will aim for a more open development process. The opensource version integrates an ArgyllCMS interface for continued meter support and development. If you feel the program has been of value to you since I started working on it about 3 years ago please consider a contribution via the link below. Thanks! -zoyd https://www.paypal.me/zoyd