A multiplatform programming language for every kind of platform from a microcontroller to a computer,Based on Adaptors and Terminals,It means you designing Adaptors and Terminals and Concat them(e.g for type a key on keyboard and displaying in monitor you
The goal of this project is to bring Counter-Strike gameplay (a game where counter-terrorists play against terrorists, rescuing hostages, defusing bombs and so on. Based on Half-Life engine) to Quake Engine. QuakeWorld engine is used and widely extended.
CrewOrion is programmers group, doing 'all kind' cross-platform opensource applications.
D.home.otic aims to produce a stable, scalable and upgradable home-automation system. Based on PIC microcontrollers and USB interface.
DJ Software that supports skins and user-scripted plug-ins to mix digital music tracks on the fly. Utilizes DirectMusic, DirectSound, and DirectShow for sound rendering.
This is a windows version of my Linux disassembler. It is an old version, no where as good as the Linux version.
A community project to develop a freeware dungeon keeper style game in the absence of an as yet forthcoming dungeon keeper 3 (nine years+ in the waiting)
No description available.
Delphi port of "maplay" version 1.2. Play mpeg audio from your Delphi project without any external libraries or DLLs.
DesktopTools is a collection of small utillities which help to make your daily life easier. Since the tools themself are rather small (projectwise) I keep them not as individual projects, but have them under this collective name.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
The purpose of my project is to create a 3D engine that is a testbed for game AI algorithms such as swarming and pathfinding. The engine will feature very basic shading models for the shear purpose of visualization and verification.
DioXygene is a project of a new calculator using a motorola processor. It will have a multitasking operating system and a support of RPL, C and ASM language directly on calc.
Direct Connect (www.neo-modus.com) Client written in Delphi, maybe later portable to kylix/linux. Multi-threaded server connections and down-/uploads. Later on better compression for DcList\'s and advanced communication ways with Dc++ and opendcd (hosted
DirectShow filters that enables playback of MythTV .nuv files on windows.
Dolwin - Nintendo Gamecube Emulator for Windows
A online multiplayer dominoes game.
TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
This MMORPG aims at people who likes the idea of itemraids and building skills. As a work in progress this should not be considered as a project that will ever reach completion. We will continue to develop the game with new quests, items and better gfx
DynaRipper was discntinued....
We are currently developing our embedded Ethernet/CAN/Zigbee libraries wich will target independent microcontrollers for industrial Control and data acquisition systems. Development environment : Windows/Linux and GNU tools like GCC (ASM, C, C++).
NT/2K/XP native command shell for emergency rescue purposes to be used for rescue CDs as well as an replacement for the Recovery Console.First use on a BootCD (has to be created by the user, since we cannot provide Windows files for download).
Firmware for Cypress' EZ-USB (AN2131) device that lets you use keyboards, mice etc. as USB compliant Human Interface Devices.
This is meant to be a powerful, but easy to use math software. It's by the user and for the users.