An open source library which enables the user to take advantage of most LCD screens owning a commercial controller, and a free software allowing the user to dispatch any kind of informations from the PC toward the LCD screen.
The Gameforge is a tool to create more easily RPG games. It'll include NPC management, Item and Quest creation. Many more later. We'll use only free software like Ogre for the 3D engine. For the moment we are only beginning the developpement
Useful tools for .NET/Mono developers
TheConstruct is an initiative to create an open-source procedural content generation system for 2D and 3D meshes as well as 2D textures
An exploration utility to view, render and record TMC-patterns
This utility is designed for comfortable and rich control over Turing-McCabe-patterns. It offers realtime exploration using several input parameters, storing and restoring settings, recording videos and taking snapshots of steps as well as rendering patterns in HD.
The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.
The Idea is to create a UI framework that caters to configuring a wide variety of s/w. Features “authentication,History,Roll Back,AutoCompletion,Provide telnet|ssh,Tk based Gui”.Commands will be saved in XML format& token will have validation&Callback
A general purpose passthrough import graphics filter compatible with Microsoft Word 97 or 2003, allows the ability to paste graphics of potentially any format into a Word document. Compiles with Microsoft Visual C++ 6 or above.
The Extension Pack for UT99 is an SDK full of new features/tools improving the Unreal Engine 1 in a wide range. Besides tons of new visual features it improves physics, gameplay and AI, contains a new render (currently OpenGL only) and bundled tools.
This is one of the first .Net CSS Parsers. It is built using VB.Net on Windows XP for the .Net Framework 2.0. This was designed to overcome both IE and Firefox's shortcomings and to develop a CSS engine which can apply formatting to WinForm objects.
Open Source components for the VIZNET Information Portal
This is a powerful API which simplifies 3D game and other multimedia development. The project is still in the very early stages, much more will come soon.
VaTK (Vay-Tik) is a collection of cross platform C++ libraries designed to facilitate the rapid production of visual analysis applications. VaTK is not a game engine, rather a collection of programming resources needed by game engines to do their job.
Text to graphics (*3d, animation) (semi)automatically
When students are creating themselves, learning is taking place. And teachers will be at the epicenter of this. Anyone who believes differently has never had a good teacher. I would trade all of my technology for an afternoon with Socrates. Steve Jobs http://www.thedailybeast.com/newsweek/2001/10/28/the-classroom-of-the-future.html Когда ученик творит, он обучается. Учитель же будет в эпицентре этого всего. Кто думает иначе, - у него никогда не было хорошего учителя. Я бы продал все свои технологии за встречу с Сократом — Стив Джобс для The Newsweek, Класс будущего, 28/10/2001 г.
In The Cloud Computing On Java
Proof That Carma Always Gets You Back Nvidia / Cuda Developer Directed Of Course To The Confusion And Scare Tactics Of Haters This Only Gets Better And Tighter And Even More Creative The Design Feed Of Sound The Whole Idea
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
Ogre scene Editor for your games and apps
WGT is short for "WebGL Toolkit Module for GoogleWebToolkit". Besides the WebGL-Wrapper it does provide an Wrapper for Canvas2D, several math classes, a resource manager, an input manager, a simple scene manager framework and some other useful tools.
Hey my name is Tony, I'm the creator of Warriors Adventure the online massive adventure game, there will be events, mini games, very good design armor, there will be PvP, there will be tons of stuff there, there will be gold, copper and sliver.
WebAPrez generates power-point like presentations for the web. Unlike other programs, it does not use a rigid layout (e.g. fixed screen size), but tries to build on the strength of web technologies.
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).