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CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
A Framework for air guitar based applications. Code settings... - language: C++ - used IDE: microsoft visual studio 2005 - libs: FMOD, OpenGL + GLUT and DsVideoLib
This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
ScoreBoard is a project aimed at displaying a music score which automatically scrolls as the performer reads it through. It's conceived to help performers who usually can't move their hands away from the instrument to flip through the pages.
Math Program implemented in programming language C++ is a console application used for mathematical calculations.
Plotty is a tool to visually display sets of data, described in a human-readable text file. It features advanced plot functions and a light-weight and easy-to-use interface - just select the file and see your data plotted!1 weekly downloads
Paradigm DJ is a suite of programs designed to produce digital academic journals, freed from the restrictions of print journals. Poetry, Prose, Graphical Art, Video, Music, Code...you name it, it can go in Paradigm DJ!
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.17 weekly downloads
OpenDiscreteDynamicProgrammingTemplate : founds optimal constrainted parameters of a discrete controls with second order optimization template replacing Hessian with directional derivatives and backpropagation for digital filter(as neural network)
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
Arcadia is a free open-source cross platform 3D Mind mapping tool written in C++ using openGL.
Project to build a six legged robot.
Bubbles is a OpenGL-based game like a puzzle. The game mechanic consists in moving the falling bubbles and join them to other bubbles with the same picture. When two bubbles with the same picture are joined together, they disappears, giving you points
OpenGLEAN: A GLUT family member gone lean.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!2 weekly downloads
Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
StarQuest: Sole Survivor is a starship combat game. You are the guardian of the solar system with the duty to protect earth from invading aliens.
An open source game engine that uses OpenGL.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.1 weekly downloads
The project aims at Educational Low Cost Motion Capturing techniques, supporting various file formats such as BVH, ASF/AMC, RIB, MEL etc.3 weekly downloads
This is a cross platform library allowing user to port their code written for Alias Wavefront Maya SDK to different platforms.
End-user friendly Virtual Reality System based on VR Juggler
Dyna3D is a free, Bomberman-like game featuring a 1st-person-perspective in a three-dimensional enviroment. It's playable against the computer or others over a network for maximum fun. It's written in C++ using the OpenGL and SDL libraries.
an online rts set in the future created with java using the game engine JME
A 3D car driving game using OpenGL and GLUT. The code is completely in C and only homebrew physics are used. The car has environment mapping and texture mapped shadow. Refer the readme.txt for more information.